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Agoraphobic

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Everything posted by Agoraphobic

  1. Glad to see you still working on this. Cannot wait to play. ^_^
  2. It looks promising. Keep up the good work!
  3. Going to be a great engine for sure. I will be picking it up.
  4. Welcome back! There are a few projects that look promising right now. If you are itching for a finished Eclipse game, you can try Labyrinth Hearts. ^_~
  5. Straight up going to buy it simply for the android support. Instead of an exporter for VX Ace, they are producing a new engine and all is well.
  6. The Event is setup incorrectly. I commend you for trying and almost succeeding. Keep it up! Two Main things: (1) You need to use an actual Switch and not a Self-Switch. Take that Set Variable out of there. Self-Switches reset on entering the map again or restart. Variable is not appropriate here. (2) Page 2 needs the Switch box on the left checked for your condition, the name of your Switch selected, and set to True. Each page (Except the first) must have one or more boxes checked for conditions. You call upon the Switches,etc to toggle between pages. Multiple pages + No conditions = huge glitchy mess. This is the format it needs to be in. >! ![](http://i.imgur.com/EtMq8RJ.png)
  7. Welcome to the forums. There are a few games individuals are currently working on. ^_^ Labyrinth Hearts is an active game: http://www.eclipseorigins.com/thread-85193.html
  8. Thread has degenerated to the point of being locked.
  9. Game looks promising! Would love to see more information on it. ^_^
  10. The updates on Veridian look amazing as always. 40x40 are good size maps (LH used 30x30). I hope the Alpha test is soon. ^_^
  11. Game looks great. 40x40 are good sized maps (LH used 30x30). I cannot wait to play this. ^_^
  12. Game Character Hub is a great program and can usually be acquired cheaply.
  13. The download link is missing on Eclipse and your site. :(
  14. Reminds me of old school Final Fantasy. I like it.
  15. I am excited to play this game. ^_^
  16. I find free form writing several stories helps get my creative spark going. Does not have to be anything too long or in depth; you need to write enough to get a grasp of what the story is about. Usually one of the stories will seem to flow better and the ideas for it come easier.
  17. Tis a shame, I had wanted to try it. I will catch it next time it is open. :)
  18. I look forward to playing this. ^_^
  19. Looks great, this is something people could use.
  20. I was enjoying the game; however, had some major issues with it that broke the immersion in the world. Overall I want to play more of this game and cannot wait to see the next update. List of things: >! 1\. Chatbox always being open is annoying, until you get used to it. I keep hitting WSAD. >! >! 2\. The selected brackets are huge compared to the sprites and need resized to fit correctly. >! >! 3\. Corp 1, Corp 2, etc sounds and looks odd. >! >! 4\. I get two Castillo Shirts and Blue Pants starting out. They are also worth $0. >! >! 5\. Should start with a basic weapon. >! >! 6\. Blood needs to be a different color and it took me a while to realize it was blood and not loot. >! >! 7\. One-eyed Weasels. >! >! 8\. I kill random NPC in the starting area for no money and little exp. >! >! 9\. Fighting is long, "attacks does nothing" is spammed most of the time, and the exp loss upon death is infuriating. >! >! 10\. 1,000 exp to level up. The only NPC you can kill give you 20 exp. That means you need to kill 50 NPCS that give 0 money and hope you don't die else you take a % exp loss. Each NPC takes a good 20 to 30 seconds to kill by holding a key down. >! >! 11\. Not sure why I found zombies, but they are gods. I warp in and instantly die in two hits before screen changes. You need npc avoid on map exits and entrances. >! >! 12\. Prices are insane. $70 for a shot of whiskey. Cannot afford level 1 weapons. >! >! 13\. Rebel's Tavern >! >! 14\. Almost every hostile destroys you and most npcs do as well. >! >! 15\. *ecstasy from the dozer. >! A. I love the openness of the world, but I need a mini-map or a world map button to know where I am. I just roam around lost. >! B. The mapping is great and creative. >! C. Vast variety of named npcs is a smart creative move. >! D. Clever names for shops. >! E. Music is great and did not get old for me. >! F. Car Alarms are a nice surprise. >! G. I was hesitant on the graphics, but ended up loving them.
  21. Very Nintendo-esque. I like it.
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