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VitinhooxD

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Everything posted by VitinhooxD

  1. EDIT: Ups sorry , i tought that was SadScript but is VB6 ,, sorry . but else if you need sadscripting help pm me PS:Good luck with the project guys!
  2. of this tread but why?i'll try the website EDIT: Failed too
  3. Sorry but i've downlaoded the client complied and tested , but adn type somethigng in teh custom txt box the server return the value 0 not the correct text =X
  4. :) Thanks , i'll test it now!
  5. Yes , but can you fix that (doesn't need to be today , fix when you can) because there's alot of people that doens't have VB6 … Thanks , and congratulations for the EE 2.8! PS : Check my entry of the scripting contest i putted you in the Ultra legends list lol!
  6. Sorry AkselJ , but it seems that the custom menu bug fix isn't fixed =X
  7. I don't think so , the wings are realy important , a angel without wing? it seems to be strange
  8. Ohh Really Thanks i thought that it wasn´t good =X
  9. Hello ! Today I have made one signature . 5 months that i don't open my Photshop :renzo: But today i decided to continue making sing and here it is: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/a9d4ad29fc468170ae376ac6a16301c8.png) Please rate it Thanks for reading.
  10. hmm . there no command to chance the password.Ask someone that is a great scripter like MrMiguu , Admiral Refuge etc . They will help you . Bye
  11. try to replace the line : Call PutVar("Accounts\" & GetPlayerName(Index) & "_Info.ini", "ACCESS", "Password", Trim(Value)) To : Call PutVar("Accounts\" & GetPlayerName(Index) & "_Info.ini", "ACCESS", "Password", ""&Value)
  12. i Think that MsgBox isn't a valid command. try this way. ' **Executes QueryBoxes. Sub QueryBox(index, script) Value = GetVar("responses.ini", "Responses", Cstr(index)) Select Case script ' Asks player to input new password. Case 0 Select Case Value Case GetVar("Accounts\" & GetPlayerName(Index) & "_Info.ini", "ACCESS", "Password") Call PlayerQueryBox(Index, "Please enter your new password.", 1) ' Rejects password if it's incorrect. Case Else Call PlayerMsg(index , "I'm sorry, but that password is incorrect. Please visit me when you know your password and want to change it.", 0) Call PlayerMsg(index , "Incorrect Password!" , 0 ) End Select Case 1 Select Case Value ' Asks you to input a new password if the password you inputted is the same as the current one. Case GetVar("Accounts\" & GetPlayerName(Index) & "_Info.ini", "ACCESS", "Password") Call PlayerQueryBox(Index, "I'm sorry, but that's your current password. Please choose a different password.", 1) Case Else ' Sets password length requirement; must be at least 3 characters long. If Len(Value) < 3 Then Call PlayerQueryBox(Index, "Your password must be at least 3 characters in length! Please choose another password.", 1) Else ' Changes password. Call PutVar("Accounts\" & GetPlayerName(Index) & "_Info.ini", "ACCESS", "Password", ""& Value) Call PlayerMsg(index , "Your password has been changed to: " & Value & ". Please come back to me whenever you want to change your password again.", 0) Call PlayerMsg(index , "Password Changed Successfully!" , 0 ) End If End Select End Select End Sub ' Executes whenever a scripted NPC does an action. Sub ScriptedNPC(Index, Script) Select Case Script ' Allows players to change their password by talking to an NPC Case 1 Call PlayerMsg(index , "Hey, I'm the password changer. I can change your password for you.", 0) Call PlayerQueryBox(Index, "Please enter your password.", 0) Case Else Call PlayerMsg(Index, "No NPC script found. Please contact an admin to solve this problem.", WHITE) Exit Sub End Select End Sub I hope i could help.
  13. Yes i know i wrote Case "NotStarted" .
  14. Using qoutes it makes the whole script doesn't work =(
  15. Still doesn't working correctly , but thanks for helping =(
  16. Hi everyone.I 'm making a quest script and i have one problem heres the script: ``` Sub Questing(index) On Error Resume Next Dim Status Dim Name Dim Questing_msg Dim Complete_msg Dim Needspace Dim Exp Dim Need Dim Needvalue Dim Give Dim Givevalue Dim Level_Msg Dim Map Dim ReqLevel Map = GetPlayerMap(index) ReqLevel = GetVar("Scripts\mapextras\" & GetPlayerMap(index) & ".ini" , "Level _Requeriment" , "LVL") Name = GetVar("Scripts\mapextras\" & GetPlayerMap(index) & ".ini" , "MSG" , "Quest_Name") Call PutVar("Scripts\charextras\" & GetPlayerName(index) & ".ini" , "Status" , ""& map , "NotStarted") Status = GetVar("Scripts\charextras\" & GetPlayerName(index) & ".ini" , "Quest" , ""& map ) Select Case Status Case NotStarted Level_Msg = GetVar("Scripts\mapextras\" & GetPlayerMap(index) & ".ini" , "MSG" , " Lvl_Msg ") If GetPlayerLevel(Index) >= ReqLevel Then Call PlayerMsg(index , "test" , 4) Else Call CustomMenuClose(index) Call CustomMenuShow(index, "ALERT", "\GUI\CUSTOM\Quest.gif", 1) Call CustomMenuLabel(index, 20, ""& Level_Msg , 20, 80, 10, 0, 2, 400, 200) End If End Select End Sub ```The script should give the message test if the player have more level than the required in the ini file. The required is 1 and i'm level 32.But the script made it contrary. COuld someone help me? Thanks.
  17. Hi people! Currently i'm making a game about Feudalism. And I need some people to help me . I'm Currently looking for : * A Mapper * A Source Editor * A GFX Artist About The Game Name Feudalism : The Medieval Age Era Medieval Features Legend Green = Done Orange = Working on it Red = Didn´t started Hint (Tip) System In-Game Rank/Reputation System based on killed NPCs/Players Guild Creation Via NPC Buff Script A variety of skills Safe Place Script (Example : when you attack a certain scripted npc it opens a menu that is like a custom prompt.If you accept all the times you use a certain item you will be warped to the place that is your safe plcae Quest System With Custom Menus Guild Wars , Invite , Delete , Check Status , Check Members , Leveling and donate exp by custom menus A Mail System 100% Custom GUI And more will be added son Classes Primary Classes HUMANS Slave The social pyramed base , they were the people that plant the food , take care the goat , kill the goat . They aren't the best in the Feudalism but they are a balanced class. CLASS FEATURES Balanced HP and MP Great traders Sword user. Pay a lower quanty of money when they travel. Blade Gods. Knight Can use swords or axes and kill someone with a unical hit when they are trained.They don't have any trouble to tank in instances. CLASS FEATURES Great HP Awesome tanker , great damge , balances defense. The best class in arena or PvP Magic Gods Druid The master of shapeshifting user thew power of the knowledge to transform To a variety of monsters increasing him/her strengh and defence. CLASS FEATURES Great MP and magic. Facility to transform in other monsters Can hide with a spell Mage The most intelligent class , is a caster and uses the power of the magic to create the Arcanium , an energy that can shapeshut in the form of a firewall etc CLASS FEATURES Great spells Ultra Mana points Can increase the spells with a arcanium piece. Healears Priest The only class that can heal very well is the priests that is only-made to heal and kill.Its good to have one in a party to help others. CLASS FEATURES Healing HP,MP and SP spells. Balanced Health Balanced speed Bow Master Archer Using a bow is a perfect to level up guilds and players.Balancing the power that they have can hit a NPC in any part of the body without spent any energy. CLASS FEATURES Best speed. Different color of arrows. Shoot with 15 metters of range. screenshots Here the screenshoot of the fisrt map , one simple island: ![](http://www.freemmorpgmaker.com/files/imagehost/pics/9f50177af51dbce6f00e947eec3a1d70.bmp) Link of the Image : http://www.freemmorpgmaker.com/files/imagehost/pics/9f50177af51dbce6f00e947eec3a1d70.bmp If you want to join ask this What you wanna be?(mapper or source editor) Are you a dedicated in your job? Rate Yourself(0/10) Thanks for reading and please post!
  18. i want to all the guilds names be put in the ini file when the player creates de guild using the npc of guld creation The entire code is this: ``` Select Case Prompt Case 0 Select Case Value 'In this 1º and 2º parameters the server check that player dont have access to create a guild with the names [GM] or [MOD] then the prompt quit Case "[GM]" If GetPlayerAccess(index)
  19. Hello everyone! I need help with a script Could someome make it works like that: The variable is in the server folder , guild.ini file when someone creates a guild by the npc(i have the script made but i need help with this part, but when other player creates another guild the old variable stay there,and the new variable enter too the code is ``` Call PutVar( "guilds.ini" , "GUILD" , "GuildName" ,""&Value) ``` Thanks for helping!!
  20. Yep now it works! Thanks for helping! PS:When i post this script i will give some credits to you =D
  21. Still doesn't working , but i found the error . Call PutVar("Accounts\" & GetPlayerName(index) & ".ini" ,"RANKSYSTEM" ,"points", Points) The variable Points need to be called by & i think, but when i test with the "&" it still doesn't work =(
  22. Sorry , but here is the scipts secion , i think your question would be in source code questions or something like this .
  23. Thanks for postinh but it doesn't work =(
  24. Hi everybody! I new with SadScript and could someone help me with my first script? I have trouble with a part of my rank system script. Here it goes a part of him Sub OnNPCDeath(Index, Map, NPCNum, NPCIndex) Call BattleMsg(Index, "You killed a " & getnpcname(NPCNum) & ".", BRIGHTRED, 0) Call PutVar("Accounts\" & GetPlayerName(index) & ".ini" ,"RANKSYSTEM" ,"points", + 1) End Sub ' Executes when a player is killed by another. ' Note: Death occurs as normal externally to this script. Sub OnPVPDeath(Attacker, Victim) Call GlobalMsg(GetPlayerName(Victim) & " has been killed by " & GetPlayerName(Attacker), BRIGHTRED) Call PutVar("Accounts\" & GetPlayerName(Attacker) & ".ini" ,"RANKSYSTEM" ,"points", - 1) End Sub It doesn't works the part that add a point or subtracr a point when the player kills a npc / a player. COuld someone help me? thanks
  25. Hello!I am new at Eclipse.I am using EE 2.7 , but when I enter in the NPC EDITOR it gives a run time error 480 cant create auto redraw image. Could someone help me?
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