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brad1383

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Everything posted by brad1383

  1. I've got an android phone ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png)
  2. brad1383

    Streaming?

    I'm pretty bored waiting for my friends to show up, so I thought I'd see if I could set up a stream ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) Currently doing: -Character sprites to rpgxp format -nothing exciting -don't give me shit about my music, instead link me a playlist or something [http://www.livestream.com/fluttershye](http://www.livestream.com/fluttershye)
  3. Different ending if you never kill anyone, different ending if you never get detected. Very interesting game though I loved it.
  4. trying that too, I just have to figure how to call if from the custom script without the UI on
  5. Ok so I got the second thing working thanks to Richy because he's awesome possum. So now I'm trying to add the Flash.ocx to my project or just get my picture box to display it using MMcontrol.
  6. It was already set to false ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png) I'm just trying to get the custom event to call it properly, to make it visible then play. In the event I'll have the wait time set to the same as the video I'm making, so it plays fully.
  7. I've tried adding the flash.ocx to my project with no avail (this keeps happening [http://puu.sh/ZfTe](http://puu.sh/ZfTe) ) I'm actually a flash animator which is what I make the avi's with. (the swf's don't play nice with my editing studio I use)
  8. I'm trying to do 2things 1\. To make a custom event that displays a video client side when you activate it. I've been playing around with avi's in picture boxes or just having an avi play in its own frm. I still don't know how to get the custom event, to make it visible. 2\. After converting the players sprite with an event (easy), I'm trying (with a custom event) to change the player back to their previous sprite. SO I had this idea where is it was to paper doll a large scuba suit on them hiding their old sprite (kind of like a giant temporary paperdoll) and then deleting it after you activate the custom event. or just changing their sprite completely while saving their previous sprite in the account file. Any ideas? (using Eclipse advanced if that even makes a difference)
  9. Would it be possible for when you leave a party it runs a check on the map morality, since you aren't in a party anymore it would (kick you the last map you were in?) or just send you to spawn. Just a thought ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons//happy.png)
  10. I love using eclipse advanced it's a great engine base and is really fun to use so thanks for that ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) I got bored today so I made some logos for it to say thanks, so here [http://www.mediafire.com/?mc1auc7qrwu1tax](http://www.mediafire.com/?mc1auc7qrwu1tax) Let me know if you like em, I can change anything you want on them and add a version number also.
  11. So i just need to add a ping symbol and money one, new hotbar and fix the side of the picscreen, but other then that its looking alright :D >! ![](http://dl.dropbox.com/u/38672364/wooohp.JPG)
  12. I could help out if you'd like, i'm petty good with photoshop, animation and that sorts so a gui shouldn't be to hard, I can show you an old one I made. Also i'm just starting to learn vb6 if thats any help :P (
  13. Just for reference and thanks! >! ![](http://tpkatsa.files.wordpress.com/2010/12/alot.png)
  14. http://www.youtube.com/watch?v=sJsL9tmpcbU Check the links in the description. Sorry for the noise in the video someone was cleaning, also sorry if I suck this is my first actual tutorial aha enjoy. If you have any questions pm me!
  15. oh god I'm retarded xD Thanks alot man, I always look over the smallest of details
  16. I was wondering if someone could help me with this, i've done the tutorial 3times now and it keeps giving me this: Variable not defined when I just finish character creation and it highlights moddirectx8 -> sub drawnpc -> getplayerhair(index) >! ![](http://dl.dropbox.com/u/38672364/wut.png)
  17. Ya probably a good idea ;) lmao but ya i have 2010 and 08' i just wish it would work with the sources and not kill everything trying to load the old source files XD so ya, nvm sorry mods and ads :sad: glad i didnt post it tho
  18. and yes b4 you ask i read the rules. Its not legal lol thats why i'm asking. At least im not like " Hai guys heres the vb6 installer :renzo: " but anyways i guess pm or msn me if u want it?
  19. I have a download link to vb6 installer, **BUT I don't know if I'm aloud to post it.** it came to my attention that everyone asks for it, some find it, but others can't find a download for it. It's legit I'm using it. I'll post screenies if u want. :sad: IF im not aloud just add me up on msn and ill send it to you, ( [email protected] )
  20. @Yukiyo: > Just CTRL + F some keywords. True True ;) At least i used the search on the forums first lol, i'll see if i can find anything and robin thanks for the walk though tiles i completely forgot about them.
  21. ya lol im currently editing the source, making some gui adjustments (im using Eclipse stable btw) just wondering where i would find that in the source?
  22. I searched the forum with a bunch of different "terms" trying to find if this is going to be a repost or not so I hope it isn't :azn: (couldn't find a tut either) Just wondering if there is anyways to make just the players in the game, so you can walk through them. I know this will probably happen a bunch of people playing would gather up and block a passage wasting mods time going there kicking them or just cluster build ups in towns. Anyways is it possible? if it is then, a small tut would be nice :P because i want npc's to be none passable for the monsters to block players so they have to kill them
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