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Septharoth

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  1. I'm working more on serverside stuff for the day! I'll post when I have enough work done to use in the client. Unfortunately, I'm waiting for graphics for scene2d so I had to take a break from working on client features as it currently sits.
  2. After an annoying battle with understanding LibGDX tables, I've finally got a decent structure for displaying character(s) within their cell. Black silhouettes would show that this is an empty character slot. As of now, there is no form of networked methods and simply a test for displaying images and buttons properly. The create button was there to test if my table structure was proper and if I added a button to the CharacterTable at Position 1,1 (being character 1, slot 1) and obviously will not be there on the final code. ![alt text](https://cdn.discordapp.com/attachments/414534587272921099/423255539955531806/Screen_Shot_2018-03-13_at_7.05.51_PM.png) I've also begun rendering maps and camera/viewport resizing to prevent loss of quality on full screen/maximizing the client. ![alt text](https://cdn.discordapp.com/attachments/422618098936578048/423267246568243204/Screen_Shot_2018-03-13_at_7.52.40_PM.png) Player rendering! Now onto collision detection & render order; including basic in-game UI scenes, following will be going back to the server to start handling networked players, and chat messages as right now you can only log in to the game and see only yourself. ![alt text](https://cdn.discordapp.com/attachments/413997472449429504/423411754224320512/Screen_Shot_2018-03-14_at_5.23.11_AM.png)
  3. I'm still in super early stages, and not exactly clear on if I want to make this an open source "ORPG Maker" engine, or if I'd rather create my own game. Think I'm leaning more towards my own game. The sprite in the Character Select screen is also just a placeholder for positioning ideas. But, if I do end up releasing it; it most definitely WILL be open source. And yes, I am coding this from scratch.. I guess? I mean using LibGDX definitely will speed up the process in which I can code the engine.
  4. Hello everyone! Just dropping by to post some progress reports of my current project. Before reading further; please note this and keep the discussion on-topic. **For now, the project is named "jEndlessOnline," solely to reach out to the dying community **Endless Online** left behind and grasp interest into a new game.** For the last month or so, I've been working on and off with a new game engine, inspired by the classic "Endless Online." This is entirely coded in Java, to allow for cross platform support. Some important notes; I'm using LibGDX for the client, and I'm building my server model off of Java's NIO library. I've got screenshots from past attempts, and I'll save the most current for last. This is the first successful rendering of the map, and player. Currently without animation, I had felt some sort of success. ![alt text](https://i.imgur.com/OG0M9OD.png) I then worked out a basic camera system, animation, and player movement. ![alt text](http://g.recordit.co/TDKxTqwtX6.gif) Soon after; I added basic methods for displaying Player properties (HP/MP/SP), I also created temporary objects for an ESC Menu and Chatbox. These would be removed after finding an artist of some sort. ![alt text](https://i.imgur.com/xc9muAO.png) After an annoying battle with understanding how networking really works, I successfully rendered other players to the screen, as well as displaying Admin Chat logs. This is where I decided to restart the project. ![alt text](https://cdn.discordapp.com/attachments/361296801443348482/413786431836782593/Screen_Shot_2018-02-15_at_2.54.14_PM.png) Since then, I've moved on to using LibGDX and would not regret it one bit! So far, I've implemented my connection class, and have basic login functions working again. I will post progress as I continue to reach where I once was. Here are current versions of Main Menu & then a Character Selection idea. ![alt text](https://media.discordapp.net/attachments/413997736459894794/423008252905652225/Screen_Shot_2018-03-12_at_4.30.43_AM.png?width=578&height=462) ![alt text](https://images-ext-2.discordapp.net/external/Q2pFUJdk2xO50GBym3zamJxjdS2JWQaJzF6Ckk7Vemw/https/cdn.discordapp.com/attachments/420054698393993227/422665706115563521/CharacterSelection.png?width=615&height=462) I have tons of design ideas for features in-game, and I 100% plan to remove the name "endless online" and all of their artwork(though I'm only using one of their sprite sheets for this) As I progress with this project, I will be seeking pixel artists as that will be seemingly the hardest position to fill. Once I've got a better model to show off I'm sure it will be easier. But, let me know what you guys think of the idea. Give me design ideas, what you think I should add to the game, and I will share my progress at least weekly.
  5. I recall the email as well, I just can't remember my password for the email anymore. 11 year old email I haven't used in probably 2 years. I don't mind being without it anymore.
  6. https://www.eclipseorigins.com/user/demon-xxx-x Yeah I joined Eclipse some time ago, this is my old profile (RIP 1.4K posts) I recognize your name from me passing through. Kreator and Japez were the two working on World of Hyrule in it's time. I believe Spainion made their engine? Been so long I can't remember. Seems like I logged on 7 months ago (but I do believe this is inaccurate..? Seems like both of the two I'm looking for also logged on 7 months ago, so it seems odd to me unless we just all revisited at the same time. But yes! My project is an Isometric ORPG Engine in java using LibGDX. I've restarted the project a handful of times now using different libraries, when I post it I'll share the screenshots from all the attempts as they will soon reflect the current state of the project. EDIT: Hard to believe I joined this community when I was 12. I was so childish and such a loser back then. Surprised I never got myself banned, haha!
  7. Hey everyone! I've long since forgotten my login details and was forced to make a new account( I dont remember my email details neither lmao ) Just wanted to drop by. I'm searching for Kreator and / or Japez from the old days. You guys may remember me as DezireSoft, lmao.. that name makes me cringe. Been a while though, I'll be posting my project sometime soon! :)
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