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PD

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Everything posted by PD

  1. PD

    Fix Screenshot map?

    I fixed this but that fix is on a machine that is broken. Although I'm sure someone somewhere released their fix or maybe not, I don't know :P
  2. Mini Ludum Dare is running right now but that's a little long. I'm down for some friendly competition. I've been working on a scripting language (a parser that sits on top of a stack-based virtual machine) and making a game with it or atleast incorporating it into a game would be neat and help push its development. I'll also be free from work for the summer starting this Friday so anytime after that should be good for me.
  3. Do you want to create your own jam or join a pre-existing one?
  4. @'BeNjO': > Either way streaming the resources or not they would still be stored locally, even if temporary. You'll need to encrypt them which will stop most users. If someone really wants to steal them they can regardless of protection. I wasn't being serious :) Just throw some encryption on your files and be done with it cause as Ben said, if someone really wants them, they will get them.
  5. Don't store them locally. Just stream them from the server.
  6. PD

    1 questions

    @'Colonello': > If you mean enough to run the server then definitely yes. I believe VB6 can only use up to 1 GB of RAM so it'll run it just fine. What really matters now is your internet speed. VB6 can use up to 2 GB of RAM but that's more of a 32-bit limit but yes, your internet is more important.
  7. On my old notebook I got 250 and on my newer laptop I get 1100 (AMD Radeon R5).
  8. @'TheGoblinKing': > Everything I do, I do for a reason. Roles are restricting to the creative flow. I do have guys that are better at art than others but they are also learning VB6\. I have guys that more adept at programming but they are doing mapping. It's a "You do You" environment where as long as you're making progress than you are in the good. Once we get into the office (Next Weekend) we will probably have more defined roles but at the moment it is controlled chaos. It is not like I am keeping the information from you on purpose it just has yet to be defined. I will give you an educated guess at what each person is doing currently. > > Harley: Everything > Jeremy: Mapper/Programmer > Jeffery: Artist/ Programmer > Jordan: Programmer > Devin: Artist > > Everyone is hashing out the story together with a defined main. > No chosen one bull-mess by the by > > More people are likely to join and these roles are just educated guesses. That's much better. Was that really that hard to post in the beginning? Now people have a much better idea as to how their own skillset can contribute to the team. Also, will you be making use of Eclipse and VB6?
  9. @'TheGoblinKing': > Well I do have a business licences so I wasn't lying. I have a LLC (Limited liability corporation) it just so happens that the people that work for me are my friends. Everyone has to start somewhere. I have been on this web-sight for many years, way back whenever eclipse origins was the most recent. Whenever I would ask for help on the forums or talk about ideas I would always get people putting me down and I see that hasn't changed from the looks of other forums posts. My plan is to get someone interested and add them on Skype, then call them. It just so happens that I am with everyone that is on the project so we can all chat with the guy or gal that is interested in working with us. But you still haven't told us what you and your team can do. Why would I be interested in working with a team of 6 people when not one of them can make a post detailing what each member can do. Not hating but you need to do a better job with details to interest people with actual skill.
  10. Can you tell us what each man on the team can do? And what is the general idea that you have?
  11. @'TW1ST3D-L337': > Updated to be more informative. Hope this helps. That's much better. Now I actually feel interested in possibly joining the team. Most likely in a creative writing/world-building/planning role since work kills my time to do serious programming but I'll hold off for now. Good luck with the team and hopefully you'll find some team members.
  12. @'Exception': > @'CMFiend420': > > > I posted this in the Talent Centre, I'm not looking for critique. You might want to go to the eye doctors if you can't read the text, I can read all of it. However, if someone interested in the project is having a hard time reading the post, let me know. This is not a W.I.P post, I'm looking for people. > > It's not critique, it's a literal problem, how can I tell if I'm interested if I can't read the text? It's illegible. Well I can read the text fine. One thing I find interesting is that you're using Gold/Silver graphics but you aren't using the Johto region but instead Hoenn, why?
  13. PD

    The plan, moving forward.

    So is BitRocket a community that focuses on content creation by providing a set of pre-existing/polished tools to creators so they can produce content? How is that any different from Eclipse with a modern engine (which can be a pre-existing engine)? All I really see here is a change of name.
  14. @'CMFiend420': > Still doing this? Just got a new laptop and got VB6 running. I'm really busy with work but I'm down to complete some requests. PM me.
  15. DirectX8 and a scripting system.
  16. PD

    Map Inspiration

    I really like that. Good job :)
  17. @'Xam': > PD you doing free or paid requests ? Both, read the main post.
  18. Willing to take some requests again to get a break from some of the work I'm currently doing.
  19. Campfire needs some flames. Also seems to be much bigger in size in relation to the player.
  20. That looks pretty sweet. Would love to see a game in that style.
  21. 250\. Mind you, I ran it on a very bad netbook.
  22. MAX_PLAYERS is what you want. Whatever the value of MAX_PLAYERS is, is how many players can join the server. One way to check is to open up the server, head over to the Players tab and scroll down to the bottom of the listbox. The last entry should show you the max number of players.
  23. PD

    Which Engine to use?

    The limitations on the amount of players a server can support comes from the fact that the server wasn't designed in a good manner. This isn't a limitation of VB6 but instead a problem with how the server was programmed. At the sametime, if you look to a game like PokeCyrus which for the longest of time was running on Eclipse Evolution (Yes, the codebase was changed and updated through the years) but still it was based on an even older version of Eclipse and that game could support a couple hundred players at a time. At this point, you should either go with Worlds or Skywyre. Neither is the greatest engine ever but they are somewhat stable and somewhat still supported. But to get far, you will either have to become a programmer yourself or find a programmer to help you. You may even find a programmer for free who works with you in a collaboration.
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