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Drummerpete

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Everything posted by Drummerpete

  1. April Fool's Graphics Contest Welcome to the first, of what I hope to be many, contest on Eclipse. In just under one week, it will be April Fool's day. With this in mind, the theme will be… Humour, of course! So, what do you have to do? You must create an image that you find funny! This can be anything from a shooped photograph to a handrawn image of anything you want, as long as it's funny. Yes, it's a vague idea but that means there are less constrictions. Rules - All work **MUST** be your own. You may NOT use someone elses image. - You must **NOT** copy someone else's idea. - Once you have submitted your entry, you may edit that image **ONCE**. You must also keep the previous versions uploaded. - You upload your submission to **THIS THREAD**. Deadline Probably the **2nd of April** so that you have a week to do this. However, if a lot of people need more time it may be given. It's not set in stone. If anyone has any question or suggestions, feel free to ask! Good luck!
  2. Marsh: I'm starting the contest just now. It'll be in off-topic but you can move it if you want.
  3. @Toshiro: > The main thing people want from contests is a prize worth putting the time into the contest. Most of the Eclipse contests barely had a prize worth contesting for. Would usually be something random, like name color changes. The prize is eternal glory. Who doesn't want that? @Fogger: > Any kind of contest would be great, I would join (except maybe writing haha). This is why English quality around here sucks. The April fool's idea would be quite good. Starting today and lasting for a week would bring it to the 2nd April. Does everyone think that would be a good time frame?
  4. That was a little harsh, anyway.. You need to know how to structure a contest, it's not just a case of: "SOTW - MAKE AWESOME SIGNATURE, BEST ONE GETS A COOKIE". I'd be happy to start the contest if I got enough people interested in participating.
  5. 14 year olds shouldn't hold contests.
  6. I don't remember the last time I saw a SOTW or writing contest. I think it'd be good to start bringing these back… The main problem was, especially regarding the writing contests, we would only have two or three entries. So, I guess I'm asking, what contests would you all be interested in participating in?
  7. The final nail in the coffin for me was not being able to move while aiming.
  8. Fact is, no one from this community (with any sense), is going to hire this guy. Chief called him out on a point and then he just replied with nonsensical swearing and just generally acting like a little kid. If that's the kind of person you want working for you, you need help.
  9. @peekay: > The only piss involve is the piss over your face you dero fagget cunt. Go suck a big black stick and go back to your aboriginal family you fuckn boong Because insulting people gets you a bigger client base. Nice one.
  10. Yeah, this happens a lot more often than you'd think…
  11. I can't stand it. The controls were sloppy, he cut scenes were pointlessly long and the camera angles made it far too irritating for me. xD
  12. @Zonova: > i had watched a lot of raven67854 videos on youtube. Here's a link: All his videos, I found, were about level development. That part is easy enough, it's just getting used to the level editor.
  13. @Mr.: > Isn't it jusrt c? > > After a quick search it looks like a built in scripting language? Yeah, the UDK isn't open source, it has a scripting language. The problem is, none of the tutorials I found really explained how to use it. >_>
  14. @Frostshade: > Its not easy it takes to time to start a project with an engine like that. No shit. You must be Mr. Holmes. I'm asking for a point in the right direction to get started. I obviously came across as saying "OMFG IT TOOK MORE THAN 5 MINUTES TO MAKE GAME1!1!1!111!!1!!!"
  15. Just wondering if anyone has used the [UDK](http://udk.com/) before. So far it looks really good. I get how to add/edit maps and everything; what I can't figure out (after two days of searching) is how to edit gameplay. Any links or information would be helpful.
  16. Also, the pen tool is used for outlining or creating custom shapes, not drawing.
  17. @Crest: > Something I really see lacking here that you should probably try messing with is a few layer effects (no they aren't required and yes I know most people who first use photoshop over use them but It could help spruce things up here. To use layer effects just simply double click a layer. No. Layer effects shouldn't be used in a simple drawing like this.
  18. @Ryoku: > Chrome can properly display several CSS/Webkit functions and other things that IE and FireFox are not properly quipped to handle. > > one example is web kit gradient > ``` > background:-webkit-gradient( linear, left top, left bottom, color-stop(0.05, #cc00cc), color-stop(1, #550055) ); > background:-moz-linear-gradient( center top, #550055 5%, #cc00cc 100% ); > ``` > Firefox inverts the gradient and IE Doesn't even make the attempt to display it. So the ability to display an experimental CSS feature makes it better?
  19. @Anna: > Wait… someone from the UK is talking about not having privacy? xD Hey, I never said it was any better here. xD
  20. @Anna: > Also early on there was that drama about Chrome spying on you and whatnot (and now with the recent Google privacy changes) You live in America - you're not allowed privacy.
  21. @[rose: > link=topic=78903.msg846385#msg846385 date=1332446792] > You're no one to be telling someone else how they should or shouldn't do things. Let me rephrase then: If I were you, I'd start from the ground up. Happy?
  22. @Crest: > I wasn't writing the scripting engine yet I was writing a file parser to read files that will be used later on in the engine. Okay, don't do that. Start from the ground up.
  23. @Crest: > gotcha, anything else I should fix? Learn the basics of proper programming before trying to write a scripting engine?
  24. @Crest: > Also about the commenting I was told on many occasions I need to comment my work. It just shouldn't happen in C++? Comment on things that need clarification not shit like: //OUTPUT VARIABLE cout
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