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Robin

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Everything posted by Robin

  1. Way too many people have trouble adding new frames. Why not change all the '5's to a global constant so people don't get confused in the future? I might end up doing that with my shit.
  2. Robin

    [EO 2.0/3.0] Guilds

    @Scott: > I'm working hard to improve my self in this area, ever since I started working with eclipse this has become extremely apparent to me and is making work for me harder but I still was not happy with anything but those commands in the end. Maybe I'm just to picky? You'll learn in time. Took me a good couple of years to finally make something which was actually good. Just go around and look at all the best interfaces you can find. Read up on opinion articles and the like. For now you can just steal all the existing control styles from Origins and re-use those. @Scott: > Thank you, I enjoy helping others develop games and this is a great way for me to bring that to more people. It does end up taking me awhile to release things because I do try to not sit in front of my computer everyday, but I do enjoy making them so I don't expect to stop anytime soon. You'll end up being one of the best developers around, then. The only way to get good with game design is to surround yourself with talented people. I was never that good when I started, but I always helped other people when they needed it. In the end I learnt how to recognise errors without even reading the code. I met most of the developers I work with now through my early years as the forum's residential debugger. From them I learnt about all the other aspects of game design like graphics, feel and… well, design.
  3. @Jungle: > Try Chrome. You're an idiot. Network was set up to work with IE. Doesn't work with anything else. Telling me to try something is most retarded thing you can ever possibly do. The only way I'll ever concede defeat is if I've literally tried everything. There's a reason you never see me asking for help.
  4. Robin

    More lives

    @Xlithan: > I think he's trying to say that he wants a feature where if you die a maximum amount of times your character is unplayable. Like Hardcore Diablo 2 perhaps? He said when people get to level 100 they have 40,000 lives. Unless he already has a feature in place this would make no sense at all.
  5. Being able to find things in the source code is a skill itself. You need to learn how to trace function and packet routes. For now you simply need to know that all looped processing logic is handled in modServerLoop. Go through the main loop function and find out where the regen is handled.
  6. Robin

    RTE 429

    You didn't ship a library in the runtimes.
  7. @Nic: > and should only be used by someone who knows how to use visual basic. It shouldn't be used by anyone. It's meant as a source you can pick apart and steal the best bits from. The entire graphics engine needs a re-write to work at all on plenty of computers. The source branched off during its pre-bridged period which was notoriously buggy. It's only over the last 6 months or so that the engine has matured to its current standard.
  8. Robin

    My logo

    @Grim: > 2\. it's not a copyrighted image so you can just suck it You don't understand intellectual property laws, do you? :)
  9. @Whack: > I have this in my game, I'll do it for a price. Release it as a tutorial you cheap bastard. This shit isn't worth a single penny.
  10. For a while? You have every single console game ever played, all of which can be emulated just fine without a GPU. Go boot up Battle Toads.
  11. Robin

    First Map

    Or just pre-render the trees on various backgrounds to keep the effect intact. You learn much more working in a restricted environment than a limitless one. Once you've managed to get advanced graphical techniques working in a 24-bit environment going over to 32-bit is a damn dream, believe me. The shit you learn doing things the hard way is always useful.
  12. Robin

    My logo

    @Wyz: > No, you're just terrible. First off, a banner is not a logo. Learn the difference. Secondly, ripping a copyrighted image and shoving ugly text onto a terrible background does not make for happy viewers. Sure it does. That's pretty much all my work ever. You just need to do it nicely and people love it.
  13. @S.J.R.: > Yes, it does. Not that I was really referring to you. > > Yours faithfully > Stephan. My spelling has been awful recently. I'm forced to use IE as my office doesn't like Firefox's shitty proxy settings. I get authentication spam all the time. I never realised how much I relied on those squigly red lines to point out the obvious. I'm having to actually proof read properly, now.
  14. Robin

    [EO 2.0/3.0] Guilds

    I don't see why you couldn't have pulled together a GUI yourself even if no one did offer to help. As far as I remember the default EO GUI had a generic black box for these kinds of menus. You could even use GDI controls for it. Still, seems like a solid system. I think you did right by keeping it simple. That's what a base system should do. Glad to know there are still other people around who are willing to work on things simply to release them. It's also rare for someone to develop a system that actually works as advertised. Keep it up. I'll keep an eye on your work.
  15. No shit. The bank system has no front-end.
  16. @SuperSake: > ROBIN? PAYED? We're talking about my real job here, not Eclipse. As it stands I make money from both. @S.J.R.: > ITT: people who have never touched an Oxford dictionary. > > Yours faithfully > Stephan. I think I used one in a fight once. Does that count?
  17. Pretty much. Games require 3D acceleration. To get the required amount of power for a high-end release you need a dedicated card. Either spend the money on a graphics card or do what we all did when we were dirt poor - ZSNES netplay Battle Toads and play some old classics until you're in a position to play newer releases. When I first played Oblivion 7 years ago I needed to run a patch which turned off all pixel shaders. It looked like arse. Still played the shit out of it.
  18. Robin

    Logo Practice

    Stop it with that damn shine. It's old.
  19. Robin

    VB6 colors…

    If you read the top result fully you'd see the switch in format. Pay attention next time.
  20. Robin

    VB6 colors…

    It's called Google. Top result. VB6 uses BBGGRR rather than RRGGBB. Simply swap the first and last hex values and replace the prefix (#) with '&H00'. Please at least try and fucking search for something. Every time I have to Google something for you I think less of you. #291c14 becomes &H00141c29 Write a converter if you're lazy or just cache RGB().
  21. Have you ever done any sort of programming before?
  22. Do you actually have a video card or are you using an onboard one?
  23. Hence the quotation marks around 'random'. They grow randomly, yes. They do not grow in single flowers every 5 feet exactly. Paint with the tiles.
  24. Looks pretty shit. Nonsensical cliff in the middle of nowhere with trees & flowers 'randomly' pushed around the map.
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