cheatking
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Everything posted by cheatking
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Disable IPv6 to fix a shoutbox, only on eclipse!
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> In the case that Marshy dearest purchased the site back, every Veteran would rush back to the site, More or less this.
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> Well? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png) > > ![](http://puu.sh/366Wt.png) ![](http://puu.sh/366Wt.png) ![](http://puu.sh/366Wt.png) ![](http://puu.sh/366Wt.png) Well well well.
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> Why doesn't any use a primary email for important stuff? > > Best of luck. Eclipse accounts are important?
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http://windows.microsoft.com/en-gb/windows7/make-the-text-on-your-screen-larger-or-smaller Change text size to default.
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> the newbies need help by actually learning the code and how it works. not from downloading a pack and installing it. what if it doesn't work? then you're ducked. what if it crashes the game? then you're ducked. What if they don't want to learn to code?
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> Like everyone said, this is a lazy way to do it. And quite stupid as well. Yes because everyone who comes to eclipse needs to learn to code these now. I miss the good old days. A system like that would be nice but it'll never happen unfortunately.
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> sorry i had about two minutes to get this posted so attachments were the only way really Couldn't you just hold off on posting it?
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Your first two pieces are just gradients…
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I'm sorry but, dafuq?
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> Dang man. I lasted longer than -Matthew-! You slut.
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> x' timestamp='1369958315' post='900286'] > > Well guys, part 2 finished, here is the map we made today in about 4-5 hours. > > [http://i.imgur.com/ektHJx7.jpg](http://i.imgur.com/ektHJx7.jpg) > > Tomorrow Plans: > > Cave Theme Map > > NPCs on the first one > > InHouse/Room Map GAH! That's one busy map you got there.
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![](http://i0.kym-cdn.com/entries/icons/original/000/007/044/ALOT.png) He doesn't look interested. Also why are you making a single player game with Eclipse?
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*cough* http://steamcommunity.com/id/dota2bot
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> ![](http://freemmorpgmaker.com/uploadfiles/fc670f07639081be3fba47032057ca90.png) > > The parts circled in red are errors, you are using diagonal tiles to show the cliff is going in / out and then for the last tile you use a flat / straight one. > > For Pathways use this: > > ![](http://s21.postimg.org/j40y039fb/image.png) The cliffs you circled are wrong for the wrong reason. RMXP tiles have it darkening as they go down for chasms like that. Try doing that.
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I used: http://www.trentahost.com/usa-windows-vps/
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I'm the big spender 'round these parts ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png) Can't wait to create an enemy!
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This looks like it could be a fun waste of time. Here, have some money. :3
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> Don't listen to this. This is completely untrue. How java app games like Runescape or puzzle pirates, etc work and how Exe games work when built into a java launcher is they download your game fully on the first play, but afterwards they check for an update in the server before redownloading. Think of your launcher as a patcher and installer all in one. Web game builder isn't java. Last time I used it, a few years ago, it downloaded everything each time. Tried running it today. It doesn't seem to work on IE10. IE9 mode works but it still downloads the game each time.
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> you can I think, with this: [http://download.cnet.com/Web-Game-Builder/3000-2206_4-75680902.html](http://download.cnet.com/Web-Game-Builder/3000-2206_4-75680902.html) > > but you would need a new way of saving the options and such, like create a new folder in %appdata% or something. Hope this helps. Don't use this. It downloads the client every time. Very bad on the bandwidth.
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> Iv created such a engine/ Its an Active X control and its in the Custom versions section. Not fully working mind you. So IE only.
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To future readers: The user want this functionality. Allow them access to the knowledge of how to do this. If you're here **just** to post how it's useless leave.
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> Okay. What no thanks? No sign of gratitude? just "Okay"?