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James

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Everything posted by James

  1. Forgot all about this game , it looks like it's come a long way since i first played it.
  2. @zombieunit said in [\[SELLING\] DRAGONBALL Z ENGINE](/post/700753): > 200$ for a bugged engine, cool ! and selling something based on DBZ. which isn't legal
  3. Looking good keep it up , wouldn't mind playing when it comes out.
  4. Looks like you put 0 effort in.. and you are charging people to play it. Much higher quality online games are out and free. Drop the fee and put more work in. Most online games are free these days . Not many are pay to play or buy to play. You don't see any games like this which you have to buy.
  5. Your hyperlink doesn't work .. found it from google though
  6. @Lenton Of course , can't waste all the work. Looking in to getting a new pc this month so I can start putting things together in UE4 and will be using an mmo starter kit as a base so I am hoping about getting an alpha build out before the end of the year and then start looking for funding.
  7. Games still in development, getting more complete slowly. I created an official Discord for the game for people who don't use social networks and to start building a community. https://discordapp.com/invite/VUnkKH3
  8. @'Xlithan': > There's a ton of Pokemon fan games floating around on the pokemon community. There's even a custom engine for making them. I doubt very much they would even be aware of it's existence, if I did release it. Agreed plenty of them floating around, so why not do something inspired by pokemon instead of making another pokemon online? Then you won't even have to worry about Nintendo and you will have less competition.
  9. The bridge looks a bit out of place in this game though like it doesn't match up with the rest of the world.
  10. The UI could use some work, it's a bit strange for the hp mp being bottom right (Unless you can move the UI around)
  11. Voted good to see it back in development :D
  12. Does the PC client have a different user interface to the mobile client?
  13. @'sherwin': > That just means that the original exp will be a very low exp rate He said "We're doing a wipe for the last time, because we up until now we had a temporary game balance and very high XP rates for testing!" I disagree about the XP rates being high during testing for me personally it didn't feel that way.
  14. Very high xp rates? not sure about that….
  15. @'BeNjO': > Hi James, > > The snowy section is really high up, I was trying to simulate height but with the D-Light the snow looks extremely white lol, I might tone the snow down a bit though. I agree with the birds/flying part as I'm heading into that area of the terrain next, My plan is to have none-clickable bugs like snails, roaches, snakes ect that just crawl about. I'm slowly working on the actual coding part as the world editing is taking up most of my time. > > Thanks for your input! > > B Sounds good
  16. When it's populated with creatures it might look better from the aerial view point. Maybe add some birds in the sky or flying creatures like wasps and such . Also you have that small area which is snowy and the rest of it isn't ,it just looks a bit odd.
  17. @'Colonello': > Really cool to hear you've reopened it but I agree you shouldn't need to put in billing info. Even if you can just put in fake info this will seriously hurt the player base this game could achieve. The average user wants to be able to just press one button and get the game immediately. 100% agreed
  18. James

    Kicks Online

    ![](http://images.kicksonline.eu/grav/v1logo.png) ![](http://images.kicksonline.eu/ball2.png) **STREET FOOTBALL** Kicks Online is an online street football game which contains influences of both regular football as futsal. Because of this, you can experience the excitement of actual football even with a lower amount of players. ![](http://images.kicksonline.eu/ball2.png) **TEAM PLAY** Feel the excitement of scoring goals in team play effort. ![](http://images.kicksonline.eu/ball2.png) **CHARACTER POSITIONS** Players can choose to either be a FW (forward), MF (midfielder) or DF (defender). As the game progresses, you will be able to choose advanced rolls to master your position on the pitch. Each position requires its own unique skills in order to compete at the top level. ![](http://images.kicksonline.eu/ball2.png) **CONTROL** Experience spectacular overhead kicks, different kinds of tackles, powerful shots, and many other individual skills your role can perform to show your skill on the pitch. **Trailer:** https://www.youtube.com/watch?v=n9Kyiu1VJPM **Gameplay:** https://www.youtube.com/watch?v=iNsab-NE3mk https://www.youtube.com/watch?v=ETGSBkc2-_E **Website:** [KicksOnline.eu](http://kicksonline.eu) **Forum:** [Forum](http://forum.kicksonline.eu) **Facebook:** [Facebook page](https://www.facebook.com/kicksonline.eu) **Twitter:** [Twitter page](https://twitter.com/KicksOnlineEU) [](https://twitter.com/KicksOnlineEU)
  19. Fits an RPG very well
  20. I still think the first art style was fine I dunno why you changed it…
  21. Totally forgot about this project… well gave you my support on greenlight
  22. @'Gahduvdeth': > @'James': > > > @'Gahduvdeth': > > > > > @'James': > > > > > > > Any examples? > > > > > > @'Dr.House': > > > > > > > ^ Ditto > > > > > > @'Petrunecula': > > > > > > > I'm new to this and I want to acumulate experience. > > > > > > It's probably safe to assume that he/she's new to this and wants to accumulate experience… as such, probably doesn't have examples (again: new to this, and wants to accumulate experience.) > > > > Even if they are new they should have some examples to show skill level to see if people would want that help.. > > But even if a person's new and doesn't have any experience, there's still a small chance that they don't have any examples to show… which is why they would do something like this: to produce examples and gain experience. It doesn't matter they should make something first. So we aren't wasting that persons time and ours.
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