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jcsnider

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Everything posted by jcsnider

  1. You should keep me up there. I have never gotten a Reddit mention before, however unofficial it maybe :P
  2. Classic case of self plagiarism. Wasn't sure if it was you or not but wanted to make sure if it was copied and pasted it was attributed to the author :P
  3. Source: https://www.reddit.com/r/gamedev/comments/49kgya/a_bit_of_encouragement_for_everyone/ Could apply to any field not just game dev.
  4. http://www.freemmorpgmaker.com/thread-21073-post-706907.html http://www.freemmorpgmaker.com/thread-26498.html http://www.freemmorpgmaker.com/thread-8074-post-847040.html http://www.freemmorpgmaker.com/thread-1781-post-919825.html http://www.freemmorpgmaker.com/thread-43268.html
  5. In your script set a player switch to true or false and then run a conditional on the event on that switch.
  6. Anyone with the talent required to transform Skywyre to a sidescrolling engine will find everything else to be a piece of cake. Don't get caught up with who did what and when. Worry about who can do that and now. That is a very good, and reasonably fair offer for all the work required but please, please please consider my recommendations below: 1\. Setup a bounty/price for each feature. Go one at a time. 2\. Don't pay a dime until you see a compiled, working copy that you can test for bugs. Thoroughly test it. 3\. Only after testing and making sure it works, send payment for a feature. I personally have been on both ends of the game, paying for code and coding for pay and I never had a problem on this site. That said, others have been scammed and the admins here don't have the power to help if that happens. - Be safe with your money! That large offer is bound to land a ton of PMs in your inbox!
  7. Never too early to post about a project. He already has stuff done, and a working concept to show off. Absolute worst case scenario is that he drops the project, this topic gets lost in the site and its over with. That said, its still content, there is even a slight chance that it will bring more people around searching for the C#, MonoGame, RPG keywords. Other scenarios include: Him finishing the project. Someone else gets the source and works on the project. The project sparks an idea in someone else which leads to something similar. Don't tear the guy down. Tell him you want to see more! Encourage his ass to get stuff done and he may stick with the project for a bit. That said, nice start Galactic, please do keep up the good work!
  8. Does it matter if a forum game is necro'd or not? It isn't like it becomes more or less relevant over time regardless of activity.
  9. It would take very minimal effort to add a "PlayersOnMap" check to the event systems conditional branch. That would work until a group logged out and logged back in after another group got into the map.
  10. DX8\. Why? Because it can do just about everything DX7 does and a whole lot more. You can distribute your content in compressed file formats if you use DX8 rather easily. DX8 introduced alpha blending options to the best of my knowledge which is generally used to make an attractive game. You will also find a lot more support for DX8 over DX7 these days (not that you will find much support for either of them).
  11. jcsnider

    Variables.

    You can set the max via source I think. I don't know about EW but in EO2, EO 2.3, EO3, and EO4 I had like 500 or 1000 so you would never need more.
  12. jcsnider

    Variables.

    They are pre-made. Open the map editor, create an event and you should see a button to view/name them on the main event window.
  13. Make map 1 the spawn map. Only add an autoplay event with a conditional branch to warp you based on variables. Throughout your game set whatever variable to update the checkpoint or whatever. When you die, you go back to map 1 and whatever event is there warps you where you need to go.
  14. Whenever Visual Studio refuses to compile due to publicly exposed fields :D
  15. No it is the fault of the engine. The item handling is a little weird so under the first implementation I never did a check for a certain amount of an item. Sky could add it in rather easily though.
  16. jcsnider

    Donation Goal!

    Link has to pay off what he owes to 1and1\. Out of respect I won't post that amount, he can if he wants. Afterwards though, he will have to pay $40 to reclaim the expired domain (redemption fee) + the cost of the domain itself.
  17. @'Officer: > Completely agree its not the official engine, so if its not being updated every week so what? Even official engines often go weeks on end without updates. Developers are not held to standards or update guidelines because there are far and few that will even take the role.
  18. Someone tell me I am wrong. But I think in order to get this working effectively you would want movement packets running in the UDP protocol. That would a secondary connection or large rewrite of the current networking system to even begin with.
  19. The video you most likely saw was a promo for EclipseV which never made it to release and is no longer being developed. Almost every modern version of Eclipse has or should have autotiling support. As for undo/redo and real mapper friendly functions I don't think any Eclipse engine has at this time. It's possible that it exists in Skywyre or Worlds, I haven't used them but I really doubt it. (Those features are really boring to design and implement, despite being easy.)
  20. Fact of the matter is that IPB does, in fact load more resources for the end user. The other fact of the matter is that it is completely worth it. Edit: As along as they are dedicated to the switch and resolve the errors that are bound to appear from the conversion.
  21. The permissions just need to be fixed so we can post there. Once we can we will :D
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