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balliztik1

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Everything posted by balliztik1

  1. There is no animation layer. Robin's dynamic animation system will be placeable on tiles in the future, though, as he mentioned in the main topic. He did say that it's not in the next release, though, but in a later one.
  2. Haha, Eminem's a nut. ;D
  3. @Azure: > We should go to the tattoo parlour first. Get matching ' I ~~A~~~~M~~~~T~~EAT M~~A~~EN' tattoos
  4. @Yorty: > I know this man bar down at this place, if you get where I'm going… Sounds manly. Let's go.
  5. @silentdemonic: > If you are going to eat men - welcome to manhood. Gay is the way! Haters GTFO!
  6. Beau and I played a match in a map called Temples of the Naga. It's so fun but difficult. We really need 4 people, I think, to have a fair chance at it. It's a survival map with waves of enemies. After I got trounced, Beau dug into a corner with one guy and managed to hold them off. The result was a huge amount of lag as the map just kept filling with enemies. I ended up getting disconnected because I lagged so hard.
  7. You might want to check around the chat boards a bit. You're about to get a flood of "never works" or "tried it - always fails" or "this has been asked dozens of times". Good luck. Brace for the impact, stay afloat, and always wear your seatbelt.
  8. ![](http://www.freemmorpgmaker.com/files/imagehost/pics/d17242f35fc9db171fe3a72f27c2bdec.jpg) **What is "real"? How do you define "real"? If you're talking about what you can feel, what you can smell, what you can taste and see, then "real" is simply electrical signals interpreted by your brain…**
  9. @peekay: > Ballie I will keep you in mind for some work around EO milestone. I have worked with Vb6 before but not with this sort of depth so im still on my learning ways but I may request your service. That's fine. Do keep in mind though that I am waiting for the EO milestone myself. I might get rather busy when that is released.
  10. I think S4 has a good take on the Experience/Leveling system. Their levels just allow you to buy new clothes and such with money you earn. The actual gameplay is about fun and skill, and the levels and money is just to customize. So, it offers customization for those that work hard, but to those that just want to pick up the game for a match or two don't have to grind levels to be on par with everyone else.
  11. The issue is the loop. Instead of going through one by one, copy and paste that 4 times, in the order that you want, replacing I with a value, like so: ``` If GetPlayerEquipment(Index, 4) > 0 Then If Item(GetPlayerEquipment(Index, 4)).Paperdoll > 0 Then Call BltPaperdoll(X, Y, Item(GetPlayerEquipment(Index, 4)).Paperdoll, anim, spriteleft) End If End If If GetPlayerEquipment(Index, 1) > 0 Then If Item(GetPlayerEquipment(Index, 1)).Paperdoll > 0 Then Call BltPaperdoll(X, Y, Item(GetPlayerEquipment(Index, 1)).Paperdoll, anim, spriteleft) End If End If ``` That would blit shield first, then weapon. Just copy and paste your way through the 4 slots, ordering them however you want. The equipment numbers are in an enumeration in modEnumerations: ``` Public Enum Equipment Weapon = 1 Armor Helmet Shield ``` Oh, and bumping is not okay. If others are needlessly bumping their topics, report them.
  12. Good level design and fun are the two biggest issues, really. For me, the most fun I had with any multiplayer FPS was with Goldeneye for the N64, and this was largely due to how the levels were designed. These days, games tend to focus more on leveling and getting achievements, but I think that just bogs a game down with unneeded complexity. You should play a game to have fun, not to unlock a ton of stuff. I admit, it's fun to unlock things, but having to grind out level after level just to unlock an option that you'll use to grind some more gets rather dull. Especially given that this would be developed for a phone, the goal is to just have a game that you can pick up for 5 minutes and have fun with - no commitment to grinding out levels, no worrying about people outclassing you if you're gone for a day or two. Just pure fun.
  13. This might be fun. I'll just turn my MP3 player on random… Pantera - I'm Broken in my pants :icon_crap: Metallica - Motorbreath in my pants :huh: Freedom Call - Warriors in my pants :P Eminem - Big Weenie in my pants DING DING WINRAR Eminem fucking won this forum game :cheesy: Danny Elfman - Kidnap the Sandy Claws in my pants :huh:
  14. @Aero/EBrown: > Joke all you want. Whoa, bro. I was just joking with Robin. Loosen up. It was a lighthearted comment based in fact. You don't find too many schools offering .NET outside North America for the reason I jokingly stated. Microsoft DOES sponsor schools around here to teach its languages and send employees their way. It's not a bad setup, really. As for the issue of .NET vs. everything, it's really just pointless. Take it to the debate board or something. Stephan is a mod. He can split the topic if need be. I'll just lock this. @Keebler, Robin and a few others touched upon the fact that there are no public Eclipse.NET releases. As to why, that can be debated elsewhere, but it appears that your desire for a VB.NET version might not be fulfilled for a while.
  15. Better yet, use LenB and check if it's equal to 0\. ;D
  16. Nah, the profit comes in the middle.
  17. @Marsh: > Make try smoking less weed gwen…. Coming from Marsh, that means a lot. You have a problem. This is an intervention.
  18. It works better than you'd think, Marsh, though probably not as much with cell phones. But surely they must have some kind of deal. I mean, you're showing them support by buying their new product and such. If they don't have something they offer then that's kind of shitty.
  19. Oh boy, I love Euros! Note: Yes, I do know that that is the symbol for Pounds Sterling. Beau, however, does not. ;O
  20. Citing Katt Williams as a source for weed not being a drug != real research. Drugs are anything that affect your body or mind. Hell, adrenaline and endorphins are classified as drugs, I'm pretty sure, and our body makes those naturally. I've only smoked once, back in middle school. Small group of friends got together in our super cool secret hideout and smoked a joint. Wasn't even really enough to get high. xD
  21. Not directly. Sadscript is VbScript, a completely different language from VB6, although they share many similarities, much like Java and Javascript's relationship. Learning VbScript will teach you how certain things work, logically and syntactically, but since Origins is programmed in VB6, you'll have to learn new things as you go along anyway. Personally, my recommendation is to just start with VB6\. If you know the engine, you can follow along in the code to learn how your favorite features work behind the scenes. Sure, you won't immediately be able to start putting down code, but it's best to just dive in and get used to it.
  22. Ultimately, making a game comes down to you, not to the engine. If your game doesn't have houses, that's not Robin's fault. If you want houses, make them. A programmer has always been an integral part of a development team. If you're not going to take the time to learn to program or to find a programmer, then you are stuck with that choice of engines. That's just how it works. Origins is by far the most streamlined and dynamic engine we have. Houses are not an important feature and would only serve to bog down the engine with unneeded features for a minority of people. Origins is about having features that are dynamic and amazing, but necessary. As for your interpretation of "better', that's your call. If you think Stable is better because it has more features, you are free to make that decision. As a programmer myself, and one who has worked with every Eclipse version since it has gone open source, I can easily say Origins sets the bar. All the past versions are bogged down with a ton of useless crap, and have poor memory management. It's true that Origins currently lacks features, but the ones that are there are completely dynamic, and more are added each release. When all is said and done, Origins will be absolutely beastly to work with.
  23. I'd say the overflow is from him leveling higher than the maximum level. Like Robin said, he doesn't sterilize admin functions, so if an admin is spamming levels, either raise the cap in the source, or ban him for being amazed at simple leveling function. ;)
  24. There is a function called CheckDirection. Just remove the part about checking for other players.
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