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Niko

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Everything posted by Niko

  1. Yea just means your computer crashed for some reason, memory overload… virus.. totaly fixable...
  2. Niko

    Schlong Man

    lol ;) your kool only because you embrace the shit spat at you. I can digg that.
  3. Niko

    Schlong Man

    I sort of feel like you were abused as a child, or never got any attention… Did your father touch you in your no no zone?
  4. @ Eckhart : Remember that's only what they look like above ground. Inside the caves will be un tidy. Plus I haven't finished the above ground aspect of the camp. It will seem much more goblin like when im finished. @Chakkra I like the clutter look, and it will develop and evolve over time. These graphics are all apart of a giant forrest region of my game. Forrests aren't supposed to look clean and trimmed. There supposed to look, random and scattered, with twigs and rocks all over the place.
  5. I like the lighter green looking star things on the grass, but i think you should add more of something to it. Also the trees look awkward in my opinion.
  6. horrible mixup of tiles…
  7. Heres a screen shot of a small goblin camp. Soon there will be goblins running around and different styled cave houses. Some with signs for shops and such, some with flags, some without, different colors. ex ![](http://i77.photobucket.com/albums/j59/BigNiko188/goblincampupdate.png) Heres is an example of my water tile, I haven't quite made the transition tiles yet so the water seems like its floating on the grass currently. that will be fixed shortly. ![](http://i77.photobucket.com/albums/j59/BigNiko188/wattta.png)
  8. Made some changes to the well. Got rid of the black lines, darkened the back wall a bit and created a texture on the top wooden part of it. Updated screenshot in main post.
  9. I think they shouldn't be so round. Maybe more natural and less round, more contrast with the colors?
  10. Thanks for the support everyone. @Agoraphobic : The fence thing is actually just an artistic stand point im not sure if it will be in the final. I have a full working fence that connects and has the side frames to go vertically on the map. I will probably end up using both. @Captain Anosora : I don't really see anything to bright or contrasty. @Keebler Elf: I might make some happy trees, or maybe a quest or something from it. @Eckhart : Thanks for the advice buddy. Im not a legit pixler and Ill never have enough time to put into these drawings to make everything perfect. That's not my goal, especially the lighting thing. For the most part the light source is the same. If there's a few things that slipped, im not going to worry to much about it. Besides its a fantasy game, whats everyone's deal here with needing everything to be proper and realistic?
  11. Thanks pal. I really am though. I just don't release the first thing i throw down on a canvas. I develop everything for a while first. If you ask any legit pixeler though, im totally an amateur and they'll have a bunch of logic to back it up with as well. And I agree. haha.
  12. oh yea, Thank you Chakkra that helped alot. Im no expert pixler I just do what I think is right and looks well.
  13. Back to making a game and working on my tilesets. Heres two screenies of my progress. Today ill be working on water, and transitions. Maybe buildings. Let me know what you all think. ![](http://i77.photobucket.com/albums/j59/BigNiko188/prev1.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/fixedwell-1.png)
  14. Yup today we should see some fucked up displays of weather.
  15. I think its totally possible with the comet Alignment of the earth and sun.
  16. Niko

    Own graphics

    Work on the transition from long grass to short grass, Don't use cell shading, this isn't runescape. They somehow pulled off the look for 8 years before changing it and had thousands of players regardless. You will not. I like how you actually have a defined light source, but cel shading sucks. Take your bushes for example, it looks like one solid color just light to dark. Bushes aren't like this, they have texture, they have leaves. Work on these things. Also have you ever seen a tree that had so much light reflecting off of it where half of the tree looked white to you? I don't think so. Food for thought.
  17. the outlines should be the same thickness on all trees, and pretty much everything. The flowers seem out of place with the almost black outline.
  18. Niko

    My graphics

    There not terrible. fairly decent start. Keep practicing.
  19. Your maps are decent, Im not really looking for a mapper currently. If I ever do I shall inform you. Thanks Murdock.
  20. @Kemerd: > It looks nice, I guess. I like the felling of the graphics. Sorta reminds me of runescape. Haha, its funny because that's actually what I was going for.
  21. Rithy I might get ahold of you in the future.
  22. My game recently had a name change. It is now the Land Of The Fallen. **I Am mainly looking for a professional gui artist, and a vb6 coder for a few features.** Recently I had a lot going on, college starting, taking out loans, working many hours so I could have cash when i moved up to college. Now its 3-4 weeks in and everything is settled down a lot. I once again have quite a bit of free time on my hands, so development is back in progress. If you are a good pixel artist looking for a home and can mimic others works then you can apply. But most important are coders and gui artists. Maybe even a lore writer but im not sure. Anyway I want to release a 1 week long test demo to the eclipse public here soon so I can get feedback on whats currently developed, so get a hold of me asap via this thread or private message. ![](http://i77.photobucket.com/albums/j59/BigNiko188/main-1.gif) ![](http://i77.photobucket.com/albums/j59/BigNiko188/Gameaction-1.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/fishshop2.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/bank-1.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/bats-1.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/cliffs.png) ![](http://i77.photobucket.com/albums/j59/BigNiko188/hatchet.png) All tilesets made by me.
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