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Niko

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Posts posted by Niko

  1. The map looks pretty good seki. Try adding some flowers and other ground details other then the patches of long grass. Give the villagers individual names like there real people, it will make the world more personal and interactive. Also how about a few tree variants? Whats the probability of walking into a Forrest and only coming across a single type of tree?
  2. Id rather not take it to that point. Just wanted to warn fellow members. Id rather him contact me and just finish what he started. But im sure its beyond that point..
  3. Don't buy from him. I gave him 250$ to do some features for my game. Sent me a client with the new features. Dx8 bug rendered the whole engine unusable. He told me 200 originally for features and all needed bug fixes and support. I ended up giving him 250usd because he said if I did he would do some more features in the future. I haven't heard from him since I told him about the bugs. he said he would look into it. Now its been months and no reply. Avoiding me on skype even though hes online every day. Not even the common decency to respond ad say "Ive been busy" "ill try to fix the bug".
  4. yea this topic started off as a useful update and now turned stretched out drama. lol. She did it, we know about it. Now its over. and she is banned.
  5. Dance Of Death

    ![](http://www.danceofdeathonline.com/images/sigggy.png)

    Credits to Golf for coding the extra features and Niko for graphics and content design.

    [www.danceofdeathonline.com](http://www.danceofdeathonline.com)

    **Information**
    Dance of Death is a 2d online rpg based around the Bubonic plague. DOD Is jam packed with story telling & lore, events, custom features and much more. Train on mystical creatures, plague carriers, the undead and other enemies. Follow the Epic quest line from clean city's to infected villages, city's and castles. The main mission being to help find a cure for the black plague. Meet interesting characters and learn all about the wacky methods these citizens from the dark age use to try and avoid the plague. From toad licking, religion, smelling herbs, releasing blood from their body's, and locking them selves up. These people will pretty much do anything to try and rid the plague.

    **Current Classes**
    Priest- Priests have the ability to use special skills/spells that will add resistance to infection/blackness and also heal it completely. They may also enchant weapons and armor with special resistance to infection/blackness.
    Plague Doctor- Plague Doctors have the required knowledge to create medicine that can heal blackness much better than the natural herbs found in game and other unconventional methods. They also can wear special gear that is lower in defense but much higher in blackness resistance.

    **Classes To Come**
    Farmer- Farmers have the skills required to gather food that will lower your hunger level. They can also gather needed herbs, mushrooms and other ingredients that plague doctors will require for making medicine.
    **Custom Features**
    -Blackness percentage. If your blackness bar re  aches 100% an alert will appear letting you know your are infected. Your character sprite will change to the infected sprite and you will experience major in game penalty's. This includes a Major decrease in your max hp, mp, and all of your combat skills such as damage, int ex. Also you will not die just because your blackness is at 100% But if you do die while being 100% infected you will loose all of your inventory items and re-spawn with your blackness level still at 100% Allowing your blackness level to reach 100% should be avoided at all costs while pk-ing. To bad all the pk zones have a high infection rate.

    -Hunger system, staying healthy is important in these times. The more hungry you are the quicker you will become infected.

    -Npc's can infect you with plague illness while attacking you. The speed in which they infect you will differ between npc's.

    -Certain areas of the world and maps can infect you with blackness, A sewer will raise your blackness level much quicker that a forest will.

    -New Item type: Medicine. These items such as mushrooms, toads and flowers can help lower your blackness percentage.

    -New skill type medicine making. Combine mushrooms, blood, flowers and all type of wacky ingredients to achieve better medicines that will heal you much better.

    -New Item Type: Blood Letting. This allows a player to buy or find a special item type that trades health for a reduction of infection level. So if a player finds a knife, he can choose to cut himself with it. This will lower his hp by 50% but also his blackness level by 50% A small sacrifice.

    **Screenshots**

    In Game
    ![](http://www.danceofdeathonline.com/images/updater.png)

    Showing plague doctor mask and hat
    ![](http://www.danceofdeathonline.com/images/Untitled.png)

    User Interface Design
    ![](http://www.danceofdeathonline.com/images/dod.png)

    **Sky Primitive Features**

    ~Quests~~Guilds~~Element System~~Basic Crafting System~

    ~Stealth Spells~~Mage Projectile~~Blind Spells~~Dynamic Stat to Spell Vital Scaling~~Spell Evolution~~Dynamic Projectiles~

    ~Npc Movement Speeds~~Npc Boss Option~~Npc Multiple Drops~~Npc Attack Speeds~Npc Projectiles~~Npc Spells~

    ~9 Equipment Types~~2 Handed Weapons~~Real Defense~

    ~Tool Power~~EXP from Resources~

    ~Stamina and Weight~~Stat Reset Item~

    ~Class Advancement~~Dynamic Class Restrictions~

    ~Weather~~Map Fogs~~Party Only Maps~~Day/Night Cycle~~Lights~~Hideable GUI~
  6. Ive always loved eclipse and always will. But a paragraph of words is just a paragraph of words, people need to see changes. Not only in features and website development but also an overall attitude change in the people running this place. As someone said above, Marsh always had the Site owner title. Everyone knew it and it never effected anything because he had a great attitude, he would help users and was not ban happy. Not saying that you guys are currently, that was not my point at all. But its just been a rough couple years around these forums. Anyway on a positive note, its going to be pretty hard to top what Amish did to the community so most likely it can only become better from here :)
  7. yea, the problem is not solved simply because you hit the backspace button. The Engine is looking for all the classes you deleted, so it crashes. You need to tell the engine not to look for them any more. Hard coded.
  8. Lowering your class count must be edited via source, your engine crashes because its trying to call all 12 classes and gets stuck.
  9. Well, hopefully I will find a coder to join the team soon. All my failed projects have been due to lack of coding or features or bug fixes. I don't code what so ever.
  10. @Dr.House that's funny shit brother. I wasn't planning on making the sprites turn black but that is something to think about. Once you reach 100% infected by the black plauge I was just going to change the player sprite to the plagued sprite.
  11. Dance Of Death
    (Temporary name)

    [http://www.awkwardarmstudios.com/](http://www.awkwardarmstudios.com/)
    Hello Eclipsers. Its Niko here and I have yet again done a complete 180 degree flip on my current gaming project. The project started off as me creating a tile-set for a rogue like game, which in time became more than a tile-set and turned into a project I was working on entitled Rogue Realms. After a while I got sick of the rogue style, everything was icon like. There was no real perspective or size ratio. A chair was 32x32, which was the same size as a door, which was the same size as a tree which was the same size as your character. Eventually I started making perspective a bit more real, so I created new trees which also looked more realistic. And after a bit of tweaking I had strayed from the original idea a bit too much.

    This was the point I started trying to figure out which direction I was going to take the game. Ive always been a fan of darker themes in games, including blood and dark color palettes. So this was clearly the route I was going to take. I started thinking about it and thought  doing a game base around the bubonic plague would be fun to develop so this is what I picked.

    Quick little gui I put together.
    ![](http://www.awkwardarmstudios.com/images/dod.png)

    City center. Im trying to make it full of disease. Will be adding rats and bugs. Piles of dead body's and such.
    ![](http://www.awkwardarmstudios.com/images/update.png)

    ![](http://www.awkwardarmstudios.com/images/website.png)

    There is much content I have yet to add. I will be setting up traps around the city, Adding in mice and disease holders, adding a jail system that only those smart enough can break free from. The main Quest will involve an attempt at ridding the empire of disease. At certin points of your quest even you can become plague ridden. The cool thing about this game is it will show how different areas have been infected differently. The screenshot below shows a partially infected city center. This is where you will start. Some city's are completely destroyed, some are not effected at all.

    Planned Features:
    -Hunger System

    -Blackness System- If your blackness bar reaches 100% your are infected with the bubonic plague. Currently there are no cures. When this occurs your character looks infected and your stats all decrease by 50%

    -Items drop upon death

    -Heavily trapped and guarded citys, to prevent plague holders from spreading disease.

    -Rats, Mice, bugs and certain other animals and scenarios can raise your blackness level.

    -Large quest series involving the whole realms attempt to rid the plague.

    -If caught stealing or breaking laws you will be sent to jail. Your blackness bar will slowly raise in jail but smart players can break free from jail.

    -Different citys will show their percent chance of infection upon entering city walls.

    -Sewers hold a high chance of becoming blackened. Only stay in the sewers for short periods of time.

    -Food will lower your blackness bar, also washing your hands, feet, face. Bathing and basic antibiotics. Certain herbs and mushrooms will help.
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