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Doctor Toenail

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Everything posted by Doctor Toenail

  1. @‭‭‭Marsh: > No one does that. *spits coffee on screen* oh man… I'm not even gonna go there
  2. Good guy jcsnider continues Eclipse development
  3. @Wilfre: > this isn't for EO Yes, I know, hence why I questioned if there WAS an EO version of this and I would appreciate if someone could point me towards it.
  4. looks like something didn't come out reading "32x32"
  5. Silverdale, Ambardia, and Crystal Shire are the only ones you'll see more than 10 people on simultaneously.
  6. Awww did I miss the deadline?
  7. @hitman66333: > If the event to the system would add quests, pets and the system works, this new version would be ideal! aren't projectiles a little more pressing than pets? Just saying. This as an idea sounds excellent overall, glad to see this support for the engine.
  8. Kind of unrelated, but what's the in game music from? It sounds pretty good.
  9. A bit scared to start editing anything without a tutorial. Apparently there was one in one of the older versions? Can someone please link it to me if possible?
  10. Is this pixel based screen movement instead of tile based?
  11. @Soul: > It comes with the download. It is located in eo\client\src (for the client) and eo\server\src (for the server). Thank you. Much appreciated.
  12. Does the engine have any MySQL support? And is there an open source version? Is there a built in quest editor of some kind? Does it support PNGs? Does it support alphas? Can the server side of operations run on a Linux? Thank you for any answers you can give me. Hope to be part of this community. But would need to be better informed of the capabilities of the engine.
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