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Saga

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Posts posted by Saga

  1. > and why is this stupid?
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    > in vb.net you need to know how to code… but in the end, you dont need other software an you have a clean an small programm...
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    > in scratch, you dont nee know-how... just logik...but in the end, it is compiled, translated an you depend on the "functions" that someone integrated in scratch...also your programm gets bigger and bigger for the same as in vb.net
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    > Sure its easyer, but i think i will stay in vb.net
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    > possible that i do a mistake, but i have fun :)

    haha, my sides ^^
  2. I have worked alot with this engine on various projects (the original prospekt, Prospekt reborn and some others) and i have to say that this is an easy to use and featurerich engine. Except for the random crashes it is probably bugfree. It can also handle quite a few players, we never really experienced any big lags, with 15+ players online. If someone would fix those weird bugs, this is my favorite engine.
  3. > Ich!!! Machste mir die Engine dafür? :-)

    Keine engine aber ich kanns coden, wenn jemand ne dezente idee hat.

    Hab gestern mit nem Barcode-Battler angefangen. Heißt: Du gibst die 13-stellige Barcode nummer ein und es wird daraus ein charakter/item/skill erstellt.

    Aus den zahlen wird das aussehen, die stats und weiteres berechnet. Und zwar nicht so, dass 9999999999999 die stärkstmöögliche kombination ist ^^
  4. Ja, mit dem planen hast du recht… ich will immer gleich mit coden anfangen und nach dem mainmenu weiß ich nicht was ich eigentlich programmieren will ^^'

    Ich will immer ne gute idee umsetzen, aber mich stellt keine zufrieden...

    Würde jemand von euch gerne ein android game designen?
  5. So you've coded it by yourself?

    No engine used?

    The website looks pretty nice, but i think the navigation is at the wrong position. Why isn't the content centered?

    The donation page is .weebly

    Also the forums need some borders and stuff…

    Btw, your signature still links to .webs page... you should update it :)

    Tip: Use one single domain xD
  6. I've played pokemon and yugioh.

    I liked both, yugioh a bit more, because of the combos… pokemon took some time for the battle to become interesting...

    You're right, most CCGs boosterpacks are too expensive....
  7. Hey guys! :)

    I've coded a platformer in java, and am now porting it to android. It's running smooth and I've already got some basic items, enemies and blocks. I've written a handler, which reads txt files and creates levels. So it's possible to use the tiled map editor to design levels.

    Is there any decent level designer/graphic artist, who wants to work on this project? Let me know if you want to join!

    If someone here wants to take this serious, he can also do some game design (tell me which features to add).

    ![](http://i.imgur.com/hblaAGZ.png)
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