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Saga

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Everything posted by Saga

  1. Saga

    Eclipse 4.0 [Source]

    > and why is this stupid? > > > > in vb.net you need to know how to code… but in the end, you dont need other software an you have a clean an small programm... > > in scratch, you dont nee know-how... just logik...but in the end, it is compiled, translated an you depend on the "functions" that someone integrated in scratch...also your programm gets bigger and bigger for the same as in vb.net > > > > Sure its easyer, but i think i will stay in vb.net > > > > possible that i do a mistake, but i have fun :) haha, my sides ^^
  2. How many lines did it take to program that android sample?
  3. Saga

    Lets make a game

    Wow, they're actually awesome :D [http://probertson.tumblr.com/post/82062175084/mercenary-kings-animations](http://probertson.tumblr.com/post/82062175084/mercenary-kings-animations)
  4. Love the new logo! simple and awesome Please check your spelling/grammar at your website, since this is the first impression, potential users may get.
  5. I'd suggest learning the basics of vb06 GUI programming first. Or even the basics of programming.
  6. So you've coded it by yourself? No engine used? The website looks pretty nice, but i think the navigation is at the wrong position. Why isn't the content centered? The donation page is .weebly Also the forums need some borders and stuff… Btw, your signature still links to .webs page... you should update it :) Tip: Use one single domain xD
  7. Awesome idea to let the developer choose the scripting language by themselves :D Keep going!
  8. Beautiful beauty reporting in! inb4 16 years old ![](http://photos-b.ak.instagram.com/hphotos-ak-xaf1/10727434_717611894980121_1985120619_n.jpg)
  9. > So, no free candies? Not for you. lol i don't get it; please explain…
  10. Saga

    Card Games

    I've played pokemon and yugioh. I liked both, yugioh a bit more, because of the combos… pokemon took some time for the battle to become interesting... You're right, most CCGs boosterpacks are too expensive....
  11. I shouldn't engage in projects? Well, how should i learn then? If i'll always just do what i want, i'll never learn how to solve problems… A project (especially a bit bigger one like this) brings many problems, which i've solved all until now. :D
  12. We've worked together for a small time before. I can make you a map so you can check my skills again :) gonna add you on skype…
  13. Bump I've done a main menu and a level selection screen also added mobile controls
  14. Oh no, please no coffee script or what that is. It'll just be messy… js is very easy to read...
  15. Hey guys! :) I've coded a platformer in java, and am now porting it to android. It's running smooth and I've already got some basic items, enemies and blocks. I've written a handler, which reads txt files and creates levels. So it's possible to use the tiled map editor to design levels. Is there any decent level designer/graphic artist, who wants to work on this project? Let me know if you want to join! If someone here wants to take this serious, he can also do some game design (tell me which features to add). ![](http://i.imgur.com/hblaAGZ.png)
  16. Nice :) I like that it's idiot-friendly :P Well, a bit too late for me, already started with libGDX lol
  17. > I could help with that, for a price or for free, doesn't matter, if you're happy with the results, I'm willing to accept payment, if not, it's ok. But, I can only work on weekends. wow, that's nice :) Of course you can join, but I'm a student… well, if we'll ever get any money, I'll share of course :D
  18. > The graphics look… bad. the black outer "glow" on the red candies is cropped (pay more attention) and do something with the text. May I suggest using cartoony graphics? would look a lot better that these "real-ish like" graphics. Thanks for the tips! :) I'll see which graphics i can find.
  19. **UPDATE:** -I've replaced all candycrush graphics -Updated the icon -Added a new shop item: **![](http://i.imgur.com/qqnTrv1.png)****Two Buckets**: Use two fingers to catch more candies! I've update the mainpost. And i'll work on the blurry text :)
  20. > Congrats on the first game, I would be careful though since you are stealing candy crush graphics and they arent exactly a unknown game. Also yea, try to work on the blurryness. Thanks marsh! :) Yeah, i've just downloaded some graphics from opengameart.org. And i'll work on that… Thanks for the feedback guys!
  21. > is the life and bigger bucket real money? No, it's ingame money :) And actually not much…
  22. > It's me Lumi, I was sure I told ya that already a few weeks ago, I think… Nope, you haven't…
  23. > You're not selling it, are you? Even if not, good luck with having copyrighted artwork in your game… Lol no. I don't think they bother. Since i haven't even put it into a market place. > Every idea I had you couldn't stick to it. What do you mean, sir?
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