This is absolutely beautiful. Professional, easy to use, and tons of options.I can't wait to see what you add in the future, but if I may put in my little 2 cents… Tab target - I have no idea if you can do this, but targeting the closest thing to you or auto-targeting something when you attack (ctrl) it I feel like would be huge. Maybe just another something to put in your new spiffy options menu. Key config - Using F1-F12 makes sense for normal Eclipse, but now that we have WASD, it'd be sweet to be able to rebind those to 1-=. So speaking of that fancy options menu... ![;)](http://www.touchofdeathforums.com/community/public/style_emoticons//wink.png). Multiple NPC drops - Sorry if this has been said before, just saying, it'd be nice :3 Debuffs - Same as buffs, but taking away stats instead of increasing them (for NPC mobs and PvP). These would be a different form of buff that do NOT stack (can only have 1 of the buff per player, unlike how you have buffs set up) and do not have a max buff limit (well, it would, but maybe more like 10 or 5 rather than 2). Buff stacking option in server settings tab - This way we can increase the buff limit to more than 2, but not be worried players will stack their buffs on themselves over and over again. I know it's just been implemented, but I'd love to see that tab be used for a ton of stuff ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Have quests/achieves/guilds be configured in the Event Editor - Personally, I hate NPCs, and I'd love to see characters be able to accept and complete quests from the event editor, IF this can be done. Have quests toggle switches - SO much story development can happen if you add this. Please. (Example: Complete quest to kill 5 Bees, after quest is complete, change switch BeeQuestComplete to ON, this way doing quests will unlock all sorts of things, and not just 1 item, money, and EXP). Change the speed of projectiles to our liking - This can probably already be done in VB6 anyway ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons//tongue.png), but it might be cool for specific weapons (guns are faster than bows, etc). Pet system? - Pet systems are over rated, and there's tons more that needs to be done before this is touched, but hey, they're fun to play with. This would be a beautiful thing to see right before release, especially because you have a way of making everything so user friendly. Maybe different screen/UI???? - Who knows, just throwing out ideas. Ya know, being a consumer and all. Thank you SO much for even looking at this. Sorry I said so much, kinda wanted to be picky because I wanna see this become the best it can be. I'd love to see this be the engine I use, you're doing an amazing job at an amazing rate (LOVE your buff system). Keep up the good work!