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Nuclear Wolf

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  1. The Engine is fairly stable now, with most known bugs fixed and also lots of major performance improvements.
  2. Update - The engine is now fairly stable and is under active development.
  3. **LUPUS ENGINE** *The Sharpest Engine....* Lupus Engine (Previously known as Orion+#) started as a project to convert Orion+ to c# just to see how fast I could do it. I succeeded in about 4 days though it was quite unstable. After a lot of work the engine is starting to become stable and useable! I Have fixed many bugs while also intoducing many new features and improvements! **Pictures:** ::: Dynamic Lighting and Shadows ![alt text](https://cdn.discordapp.com/attachments/425462385696833537/625409591580164101/unknown.png) Toggle Between Tile-based and Smooth ![alt text](https://cdn.discordapp.com/attachments/605725027018604546/625376506075414548/unknown.png) Differant Light Sizes and Light flickering: ![alt text](https://cdn.discordapp.com/attachments/605725027018604546/624470432417841152/unknown.png) Colorful server to help find stuff easier: ![alt text](https://cdn.discordapp.com/attachments/425163801944391682/626690771898204161/unknown.png) Dynamic lighting in a cave: ![alt text](https://cdn.discordapp.com/attachments/605725027018604546/626653926795640832/unknown.png) Smooth 8 Directional Movement - Can be turned off https://i.gyazo.com/3748c1a48d6de00c629765cfbb763fb1.mp4 ::: **Features:** Lots of new Major Features! - Multiple Characters per account - Party - Discord Rich Presence - Trading - Housing System - Crafting System - Event System - Quest System - Instanced Maps - Per player/party map, great for dungeons - Emotes - Leveling Skill system - Randomized Items - Procedural Random Maps - Toggleable Auto Attack Major Improvements on movement, much smoother gameplay - Fixed jitteryness on the edge of maps, Gives for a much smoother gameplay (Most eclipse engines have this bug) - 4 Directional Movement - 8 Directional Movement - Toggleable Day/Night cycle - Brightness Value for Indoors (Override day/night) - Basic Lighting system - Advanced Lighting system with Shadows - Both Lighting rendered in Editor - Light sizes - Light Flickering NPC improvements - NPC Stat generator - Support for Boss's - Adjustments to Npc Drops - NPC Pathfinding- Supports 8 and 4 Directional movement Projectiles - Diagonal Projectiles - for 8 Directional Movement Pets - Pet Evolve - Pet Pathfinding - Supports 8 and 4 Directional movement Rendering/Visuals! - Cached Maps for huge performance boosts on the client - Up to 300+ fps - Adjustable Resolution - Auto Tiles, Normal and Animated - Knock-back and screen-shake on Critical hit - Toggleable V-Sync - GUI Drawn to screen, including chat - Working Weather - Customizable Main Menu layout by UI Config - More will be added Server Improvements! - up to 40x more server performance then some existing Engines! - New Server Commands - Shutdown Countdown command - Server maintenance mode - Global Experience Multiplier **Download:** [Github](https://github.com/michaelsakharov/OrionPlusSharp) **Testing Discord:** https://discord.gg/9Fu8EZq **Changelog** ::: This is only a Rough log, For a full detailed log check out the Commits in the Github ***1/10/2019:*** Cleaned up forum post a lil more Started the Projectile Overhaul ***28/09/2019:*** Added some basic UI Configuration - Currently only the main menu is supported Diagonal Projectiles (Rotated projectiles) Cleaned up Forum Topic ***27/09/2019:*** Added 8 Directional movement - Toggleable Moved the Toggle for Smooth light and 8 Directional movement into a server sided config (No longer require recompiling the project to toggle them) Added NPC A* Pathfinding Added Pet A* Pathfinding Pathfinding works for both 4 and 8 directional Fixed pets in Instances maps Fixed pets in Houses Pathfinding is compatable with Instances maps and Houses Added Maintenance mode - Only staff can join Added shutdown command - 30 second countdown to server close Fixed many bugs and 3 server Crashes ***26/09/2019:*** Fixed some server issues Fixed Client Jittering on edge of map Fixed some client bugs Fixed some editor bugs Added V-Sync Added Discord Rich Presence Added a Data Formar version which allows me to add backwards compatability Adjusted movement speed Players can walk thru pets Extreme server performance boost, 200k cps to 4 million cps on my computer Finished implementing Crafting ***23/09/2019:*** NAME CHANGED FROM ORION+# TO LUPUS Added dynamic lights with shadows - Experimental Added lots of new Event Message Placeholders Fixed a few Server Crash's Server now handles errors and should no longer crash unless the error is related to ASFW in which case it will Fixed being able to accidently place a tile on the map while selecting a tile Fixed pets being extra retarded ***22/09/2019:*** Fixed major server crash Text above npc's events and players should move smoother Updated ASFW to latest Fixed Crafting Fixed some editors not working Major map performance by Caching maps ***18/09/2019:*** Lots of Cleanup Minor Performance boost Fixed Client not instantly connecting to the server Server now has Colored text Cps now shown in realtime on the title of the server - Removed /cps command Lots of new Graphics Fps Calculated now gives much more accurate results ***5/09/2019:*** Auto Maximize map editor on start Fixed Weather in Map Editor Fixed a ton of bugs in the Map Editor Drastically Improved Editor and Client performance Fixed Weather In Map Editor you can how move your view with the MouseWheel ***1/08/2019:*** Map Editor Selection can no longer be smaller then 1 Ingame Map Editor Fix Map Editor Fix Crash on Start Fixed Saving maps and Changing Maps Improved NPC Editor Fixed Error on Adding Quest Task Fixed Unable to Save on Pets And unable to Reopen Pets Editor Fixed Unable to Reopen some Editors without a Restart Added Pet Example Added Arrow Key Movement Fixed Typo ***30/07/2019:*** Huge Server performance boost, Went from 42k cps to 220k cps Camera bound by map agian (Not sure why i turned it off so soon) Losing Connection or Manually quitting the game now exits to the Main Menu ***26/07/2019:*** Levels are no longer tied to Bytes, you can now level beyond 255 ***25/07/2019:*** Auction house has been removed (For some reason it was so very broken ) ***21/01/2019:*** Camera no longer is confined by the map (Preparing for Seamless maps) ***20/01/2019:*** Added Auction House (Needs a bit of work) - Removed ***19/01/2019:*** Added NPC Stat generator Fixed lights dissapearing when at the egde of the screen. Added Toggleable Auto Attack. Added Light around player. :::
  4. I know you can remove the eclipse logos on client in silver edition i did it just go to client and into graphics and pictures/gui and replace the logos thats what i did tho on server and server select*Client* i don't know how to change but you can disable the server selector and the server.. well no one will see that so no need to worry. I still like to advertise eclipse origins tho ingame because its a great tool!
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