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GalacticGlum

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Everything posted by GalacticGlum

  1. A cluster is also a great idea but unfortunately I only ordered (have) one Raspberry Pi.
  2. I know there is a os for emulating retro games (I believe it's called Retro Pi) but it'd be cool to put it in a NES case. For the all out retro experience.
  3. That's definitely an interesting idea! It would actually be cool to shove a RPi into a NES.
  4. So as the title suggests, I purchased a Raspberry Pi :) It's coming tomorrow and I don't really know what I should do with it so naturally I call upon Eclipse to help me out! If you guys have a project idea feel free to shout the idea at me :)
  5. You have some awesome art! But I can't hire you. Sorry :( Best of luck though :)
  6. Because it's Carim.. No but in all seriousness. Carim is right. We don't need another low-quality Pokemon forum.
  7. I'll have to correct you there. It's not going to be likely coded in C#. It WILL be coded in C# :p
  8. You should be proficient in VB6\. Oh btw. I'm helping out with The Underground. In fact I've been helping for a while now. Since ArcWyre has taken a turn for the worse.
  9. Respawn Studios awfully seems similar to Respawn Entertainment. Just a heads up. http://www.respawn.com/
  10. Ah alright, I'll revise my thread. Thanks BeNjO.
  11. Hello everybody! I'm looking for a 3D modeler to help me out with my game. If you're interested in helping feel free to pm me and I'll give you my Skype details. We can continue the conversation from there. Regards, GalacticGlum
  12. Alright! I have some pretty exciting stuff. For the holidays I took a break from working on basically everything. Next week development of GalacticSharp will resume and be strong as ever. I'll be redoing a lot of the server and optimizing it further. Happy New Years! Regards, GalacticGlum.
  13. Why don't you PM Golf instead of spamming this post with your broken english.
  14. Can't you program as well? :D But in all seriousness that looks fucking awesome! I wish you the best of luck.
  15. @'Agoraphobic': > It is an honor to spend another Christmas with such fine and admirable Eclipsians! ^_^ Aww.. Thanks :) @'Marsh': > Merry Christmas all :) load up on the eggnog while you can! Exactly!
  16. The holiday season is here! For everyone travelling. Travel safe and have fun :) Enjoy the holidays! It's a great time of year :) Happy Holidays!
  17. Hey guys! Over the past weeks I've been steadily improving the UI framework that comes with this engine. I've been optimizing it thus making it faster, I finished the text box control (scrolling, and holding keys). I've also made it easier to use within the codebase by simplifying methods, as well as creating new methods to do more! Like for example you can batch your controls together so you only need to call the 'update', or 'draw' methods once instead of doing it for each control but you can still have individual click events. I'm also in the progress of making new types of controls like combo boxes and radio buttons. Lastly I've rewritten the way the UI framework loads your files. It used to load them via the default XNA/MonoGame method of ``` Content.LoadContent("filename") ``` but it now loads it from a file stream meaning the engine isn't using the XNA/MonoGame content folder at all but instead using the classic data files and this method is really quick! Also I plan on releasing the source via GitHub very soon (2-3 weeks)! Keep in mind I'm not moving the release date, this is more of a beta release :)
  18. That's really cool. I do think that players play a big part in the development of the game.
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