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GalacticGlum

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Everything posted by GalacticGlum

  1. @'iLeGiTiMx': > Is it possible to make the cursor above anything? I want to add a normal VB6 button, and make it usable for users. I can click it, but i don´t see the cursor. > The Button is in the Gamewindow. > Any help? :S This is because the game cursor is actually rendered in a DirectX "canvas". In laymen terms it means: Window's isn't rendering the cursor but instead the games graphics are. Regarding your full screen issue, it's actually quite easy to implement a "stretching" full screen, this is when the game stretches according to the window size. This creates a rather pixelated screen when stretched to a big size. If you're wondering how to implement a "stretching" full screen, I may post a tutorial in the near future but if I can pull out the code snippet from a game I was working on a long time ago I could help you out rather quickly.
  2. GalacticGlum

    Yuko banned.

    We really can't be blaming anyone (other than Yuko), who would have thought that Yuko (Cici) would do that! For as long as I've known Yuko she's been a nice person (but then again I haven't known her for very long). I'm not to worried about my information being stolen because it's (well) encrypted. All we can really do now is make sure access to certain areas of the admin panel are restricted to trusted personnel only and "hire" more trustworthy "staff".
  3. It looks really good but…. it's a bit jerky with movement (at least when I played). Might have been due to the fact that I had 10000000+ tabs open :O
  4. I want to see someone implement a better font rendering system one of these days, but honestly it's not worth it for a engine so old.
  5. @rowinlight, Skywyre has departed from Eclipse and has thus pulled this engine so I doubt you're not going to be getting any help from him (the man himself!) anytime soon. Although that being said, other people may be willing to help you, simply create a detailed thread outlining the issue and someone will happily help you out!
  6. @'SimilakChild': > @'Sekiguchi: > > > (of course it involves coding, so I'm not even gonna bother to try make one) > > Why not man! That is how most of the people here learned how to program. You would be surprised what you can learn if you try. I fully agree with Similak, can't learn until your try :D
  7. Ahh I see! Great job on Project Siela, if Unity isn't working (as in errors, not you don't like it) for you hit BeNjO (I'd assume he'd help) or myself up!
  8. Great work Sky! I assume EOO is done?
  9. As you may know by now. Azizele had become inactive and thus content wasn't being produced. I was still working on the engine but the game was going no where. Due to the length of Azizele's absence I have decided to stop development of ArcWyre (for good) and release the engine! Azizele may come back to work on ArcWyre but I will be releasing the engine with base Skywyre Primitive Graphics. Expect to see the engine thread posted in a few days. May a moderator please lock this thread!
  10. Custom engine? OpenGL or DirectX?
  11. Looks like Realm of the Mad God!
  12. @'Slasheree': > Im at 60 Hz but I set a time delay onClick so it only clicked once per green screen I had also done that.
  13. Thanks! I'm long gone the 'noob' stage.
  14. Lol. I don't know. I just wrote a program! I thought mine would be behind everyone's.
  15. ![](http://puu.sh/mQ8xe/73417c1444.png) ``` using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace ResponeTimeChallenge { class Program { [DllImport("user32.dll")] static extern bool GetCursorPos(ref Point lpPoint); [DllImport("gdi32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)] public static extern int BitBlt(IntPtr hDC, int x, int y, int nWidth, int nHeight, IntPtr hSrcDC, int xSrc, int ySrc, int dwRop); [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern void mouse_event(uint dwFlags, uint dx, uint dy, uint cButtons, uint dwExtraInfo); private const int MouseLeftDown = 0x02; private const int MouseLeftUp = 0x04; static void Main(string[] args) { int count = 0; Color lastColour = new Color(); while(count
  16. lol.@'Mal': > Yeah, I just tried writing a lil 2 minute app and I got hung up on conditional expressions and operators.. I've forgotten so much.. Lol. Took me at least 5 minutes to write something as simple as > > if (bool != true) > bool = !bool; > > Absolutely ridiculous. =/
  17. I did. I'm working on the program right now :)
  18. Raspberry Pi 2\. I choose it because it's the most powerful Raspberry Pi model and it was the only Raspberry Pi offered to me in a kit (Obtaining Raspberry Pi's in Canada is difficult and expensive. The Raspberry Pi standalone will cost approx. $60-70 here so I decided to get a kit).
  19. Free. That might seem like a bit of a stretch, don't you think? Nonetheless good luck with your project. Hope you find someone(s)!
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