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Irij47

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Everything posted by Irij47

  1. Irij47

    New engine

    Is there anyone here that knows some C# that would like to get together and attempt to create an engine? I'd like to try and get something new going instead of depending on these old VB6 ones.. PM me if interested and we can discuss some stuff.
  2. If you're going to just start learning I would highly recommend starting in a newer language. If you like VB, download Visual Studio 2015 and learn VB.NET or dive into C#.. VB6 is deprecated.
  3. @'SkywardRiver': > All for the lolz while I actually do stuff. To be honest and no intention of being rude at all, you come on here and give your opinions about the website (mostly ones which are negative) and each post you state you do not care about Eclipse. Most of the posts made by you are about something you dislike about the current state of Eclipse and you declare you will be leaving yet you come back to add comments on current situations. This shows me that deep down you care; however, at the same time you complaining about how Eclipse is at the moment is hypocritical to say the least because you're making this place worse by being so negative instead of trying to help the community. You contributed by giving out your engine and people actually used it. It allowed people to do something. Now you've pulled it and now there is nothing. You have partly contributed to Eclipses demise. Yet here you are coming back (after saying you're leaving this community) to add comments on ongoing situations. TL;DR: You care in some way and since you do, why not try to contribute to the community like you have before to bring this place somewhat back? Ultimately it's your decision and I appreciate everything you've done sincerely, as I really do appreciate this place as it's given me a lot of joy over the years of utilizing what this place brought us.
  4. @'SkywardRiver': > @'Link': > > > Things have been going very smooth lately > > What. > > As far as advice to give if I cared for Eclipse anymore, I would try God's suggestions (the member's) minus the remarks about Agora as Agora is bae. > > Anywho, toodles. You know for someone who doesn't care about this place, you sure do come on here to comment a lot. You obviously care.
  5. @'CMFiend420': > Well, true, it is a market but any path you walk on is weathered or worn, no perfectly straight roads, especially no perfectly straight paths, IMO. Well this IS a game and not a simulator. I think we can all accept the fact the roads look brand new.
  6. I'll throw in some money on my next paycheck.
  7. Then you just get the same person creating two accounts to level faster.
  8. my skype username is stachj23.
  9. I program but not typically in VB6\. I mean I can, but I prefer C#.
  10. What kind of help are you looking for though? Programming, art…?
  11. If you're looking for help, you should probably give more information on the project you are working on and what you'd like the new team member (if recruited) to be doing. How am I suppose to know what you're interested in unless you tell us? :)
  12. You should definitely look into the future and make this in another language if you truly are dedicated to make this game. I would also recommend to really read and take some advice from the post Exception made. Many times has people come here with dreams of making a game posting requirements that may be a bit unrealistic. Start off small. Get a programmer, an artist, a mapper/developer, and maybe design the storyline yourself and go up from there.
  13. Irij47

    Sockets

    Has anyone ever tried to use UDP instead? Or is this not necessary for a game like what Eclipse makes? I'm just curious.
  14. Irij47

    Sockets

    I've done some research in the past to see if there was something better than WinSock and I came across SocketWrench. I've never given it a try, but from what I've read it's better and more efficient. It supports .NET as well as legacy applications such as VB6\. Just download the ActiveX version of it. Who know, should give it a try? :) Link: https://sockettools.com/socketwrench
  15. Which engine are you using? It would be easier for me to run it, get the error myself and fix it.
  16. Does the engine render the entire map or only whats visible? In my C# engine, I have it to render only what is visible and I can make enormous maps without lag.
  17. Are you saying the server isn't reading the variable.ini file correctly?
  18. Are you running the code through the debugger or are you compiling it into an executable? Also, you can set breaking points on the line of code to see if it's executing. If you want, PM with your server code and I'll see what I can do.
  19. Did you change anything else within the sub? Or just the vitals?
  20. I tested your exact code and my results were with both the player and NPC having the same stats: Player: 132 dmg NPC: 13,682 dmg So the code works fine. I don't understand what isn't working for you.
  21. I really like that interface. However, that baby blue on the buttons is a little tacky. Overall it looks awesome.
  22. @'Janito': > the images were attached It looks like you're mixing RMXP and RMVX tiles..
  23. Probably shouldn't mix tilesets
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