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Miharukun

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Everything posted by Miharukun

  1. Open your map editor > Properties > do the following picture > once your done click okay. Voila you just removed 1 NPC from your map! Step 1 ![](http://i.imgur.com/oQCynIu.png) Step 2 ![](http://i.imgur.com/AYulx3u.png)
  2. @'Sekiguchi: > if i have added npcs onto a map, how can i take them of? > > Seki In the map section, you see the NPC right? Click on it and scroll up until you see option "No NPC" it will remove the NPC.
  3. @'Abyss': > So what did you do to fix it? adding the vital formula for Damage HP :D
  4. Yeah thanks to you guys too. I'm able to figure it out ahaha xD now it's time to make it balanced
  5. @'Irij': > Are you running the code through the debugger or are you compiling it into an executable? Also, you can set breaking points on the line of code to see if it's executing. If you want, PM with your server code and I'll see what I can do. Fixed and thanks for your help bro! :D Silly me to not check all the Spell formula ahaha ![](http://i.imgur.com/YirqqOr.png) To NPC ![](http://i.imgur.com/jar3KUz.png) To Player
  6. @'or3o': > Did you check player attack npc or player attack player in mod combat? > Two ways i can think of is, go to player attack npc ( in Mod combat server side)and just set the vital to whatever it is *10 > or you can go to player attack player and set the vital to whatever it normal is *.1 There is no combat formula on there :( can you TV me to check it?
  7. @'Irij': > Did you change anything else within the sub? Or just the vitals? just the vitals @'Mohenjo: > If you're using the client.exe and not the f5 thingy (debugger?) then did you compile it? It's in server and uhh what you mean?
  8. Woah.. idk what's wrong either :( it still does the same damage..
  9. I need a little help here with the damage formula. I wanted to make different damage dealt to player and NPC. like if to Player = 3k-5k damage the damage dealt to npc can be 30k-50k like most of the mmorpg. ``` ' set the vital Vital = Spell(SpellNum).Vital If TempPlayer(index).targetType = 1 Then Vital = Round((Vital * 0.6)) * Round((Player(index).Level * 1.14)) * (Round((Stats.Intelligence + (Stats.Willpower / 2))) / 1.5) Else Vital = Round((Vital * 6)) * Round((Player(index).Level * 11.4)) * (Round((Stats.Intelligence + (Stats.Willpower / 2))) / 1.5) End If ``` Here's the code, i think it looks fine already. But it's always dealt the same damage like to NPC = 5K and to Player still 5K.
  10. @'BARUMONK': > A QUESTION .. I have a problem when it comes to cause a power hurts the NPC …. I try try but nothing ..... Is A Bugg ? ... On the set pleace? ..... I am from Argentina . My English is not good :c ... > I have Skywyre Primitive v8 Can you record it? so we can see the problem.
  11. It is xD but idk why people keep telling me to change .mp3 to .ogg
  12. @'Gabbe550': > How do i make it so i mobs can drop items on another rate than 1 or 0? Don't use "." but use "," like example 0,001 or 0,017 @'Niko': > does music work correctly in this version? yep, try converting the .mp3 into .ogg because i'm always doing that for music xD since .ogg means for looping music.
  13. Strength is like for more Physical Damage, more chance to melee damage reduction from a successful block, more parry rate. Endurance is for More hp and Armor Intelligence is for uhh more Mana and more damage for magic Agility gives you more chance to dodge attack and gives more crit rate Willpower probably for regeneration for HP and Mana, since it's affect Heal spell.
  14. @'Hatchling': > I can't find any dowload link to "Eclipse World" :( Is it available? :C http://www.indiedb.com/engines/eclipse-worlds http://www.freemmorpgmaker.com/thread-85172.html
  15. What is eternal blaze? :o if you talk about editing the gui, it would be from Client Side.
  16. if you don't have vps yet, try port forward like what Draken say. It can let some players to try your game.
  17. Like you can't make your project online? you don't know how to set it to be online? or? x-x
  18. I know it's not a logo, but that is an example of how the font looks like using that cooltext website. pretty awesome tho! ![](http://s28.postimg.org/d09o5k28t/wifia.png)
  19. http://cooltext.com/ try use this.
  20. @'Lavos': > It is most definitely the source, something like this requires some debugging skills and troubleshooting. I could probably take a look at it if I had you on messager or something. check your message :D thans a lot Lavos!
  21. I'll try right now! Thanks Lavos ^^ all of the characters image right? * * * It's still the same, i was trying to make the same NPC. as you can see i can click and attack that Saloa NPC (it's npc number 50) but when i try to click or attack that White Stiff Horse, the error came out. (npc white stiff horse is npc number 58) it's like i just can use npc number 1-50\. the rest is bugged with that bug x-x, i was putting the same sprite as Saloa, but i it still error. http://s15.postimg.org/6vrxvy5iz/error1.png
  22. So i was making NPC and it's already 85 NPC's in total, when i try put them on map, it was no bug/ error at all. from npc 1-50 but then npc 51-85 it has error, everytime i click on them or attack them it says "Unrecoverable DX8 Error", i tho it's because of the sprite. i try to change the sprite and i still get the same error.. Anyone knows what happen? x-x i was trying to play from .vbp so i can see the error but it doesn't show any error..
  23. Ahhh i see, Thanks a lot! This is really solved my problem xD
  24. How to make party level limit? like if the Leader of the party is lvl 50 the only user that can join is level 50-40\. It's kinda cheat when people with lvl 90 then invite lvl 1 and start hunting on high level dungeon so the level 1 will level up faster.
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