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Xam

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Everything posted by Xam

  1. There is already an os for raspberry pi that turns it into a emulator, look up emulationstation, I use my pi as a Web sever, also working on making it control my lights
  2. You weren't lying about how it lags , installed it on win 8 vm , it was not playable :(
  3. Sorry for late replay , i am on vacation :D so this happens when you click on the update button correct ? if so make sure your url has / at the end like so ex (http://domain.com/update/) now if that's not the problem if its the music button , then check that its a wav file and you put the right name on editor , also if you open the setting.txt and paste it here so i can check it out
  4. @'Essence': > I fixed my error - However when I hit update I get this error. > > http://prntscr.com/9jodpg ok when you get the error click on details and copy it and paste here so i can see whats wrong @'whitespirits': > What is the dbz game that it's setup with? it's a game i am working on
  5. @'Orake: > i love this lancher thank you so much Great that you like it :D I want to make this user friendly , so any suggestion are welcome. Also i clean up the first post
  6. Xam

    I need help

    yea i just upload the newest version , go check it out link is at the top of the first post :D , hope its easy to understand how to customize if not pm
  7. @'Orake: > how do i customize the look of it? > > * * * > > @'Orake: > > > how do i customize the look of it? NVM******* the version that is customizable has not been uploaded , i will upload within a few minutes it be called CUPLA V3 EDITABLE The File been updated check first post
  8. if you can post the link to your wix site, i wll be able to see if i can remake it just pm
  9. are we really sure that he is using eclipse, cause i cant tell that he is , i did find the character movement was a bit slow for me
  10. Game is looking great i just cant get enoufh of your graphics
  11. Story: really interested in the ability of becoming a villain , how do you plan on doing that ? will the quest change base on good and evil ? Graphics: The GUI, MAPS, and Character sprites look amazing. i like the 8 bit style art
  12. @'BeNjO': > I'd also like to chip in, That Matt's updater/launcher is well worth working with as I use a custom version from Matt myself for my project. I'd also like to suggest open sourcing it as an expansion on Matt's. > > > i will also be willing to customize the layout to fit peoples games > > for those that cant for a low price of $10 > > Can't really customize something when it's compiled :p. > > I'd choose Matt's over any open source one either way :). Yea i am going to branch matt github repo, i never use it so i will post the link once i set it up :D for the customize , i will be editing the source for people who don't want to do it or cant
  13. Thanks glad you like it Currently the two button are independent of each other , so if you click the play button it will load the game even if its not updated, but i guess i make the the updater check to see if there is an update and have the button reflect that , and then i will change the second button to be a link to the game website
  14. **Credit for base: Matt** **CUPLA - Game Updater & Launcher** **Features:** * Updates Game * Launches Game * Show Server Status * Background Music * Shows Client Version * Website button - Launches Game Website * Editable Layout **Screenshots** >! ![](http://puu.sh/m7JIo/93c3cfa6d3.png) **HOW TO USE:** >! # Indexer.exe To utilize this system, you need to have a working file server. Designate one folder in your file server for containing the first version, and updates for your software. Place the Indexer.exe inside this folder. For this runthrough, I will use C:/WebHost/Updates/ as this folder. Now create a folder with a low revision number as the name like "0.0". Place all the folders and files for your first revision in that folder. For every update that you provide for your software, create a new folder with a higher revision number. Place all the files you changed since the last update in this new folder structured in the same way. Then run Indexer.exe. >! To give you some visual aid, look at these photos. This is the Updates folder with the base revision in /0.1/, and all updates in the remaining folders. >! ![](http://i.imgur.com/11juJxO.png) >! As I have no software to give you an example with, I'll use some simple files. Assume my software was an image contained in a folder called Data/Graphics/ called Guy.png and a song called Song.m4a. In my 0.1 folder, it should look like this. >! ![](http://i.imgur.com/GRkXdBh.png) >! In my other patch files, I have a few changes that I made. I changed the file Song.m4a to a different song under the same name, I changed the file Guy.png to a different image under the same name, and I added a file called Song.mp3\. Since I've uploaded a few patches, I need to run my Indexer.exe so that these patches take effect. >! ![](http://i.imgur.com/QV3JrI6.png) >! The Indexer takes into account all folders and files that are created, and stores all their revisions and path names into their respective files. It is very important that you run the Indexer after uploading any patch so that people who run the Updater will get the updates. It is also very important that you leave the folder where your updates are contained very clean. Otherwise, your clients might download files you didn't intend. >! After you run the Indexer, you're all done on the server end. >! # Updater / Editor Should be simple to figure out , if need any help let me know **Download** >! **[CUPLA 3.0 EDITABLE](https://mega.nz/#!UJpSjDxI!EXuYk08xJwUVE95RAxir0DMUjogGzCRM7jIStdQvkfw)** OLD POST CONTENT >! NEWEST VERSION DOWNLOAD >! **[CUPLA 3.0 EDITABLE DOWNLOAD Link](https://mega.nz/#!UJpSjDxI!EXuYk08xJwUVE95RAxir0DMUjogGzCRM7jIStdQvkfw)** If i miss anything or something not working let me know DOWNLOAD LINK AT THE BOTTOM / GITHUB LINK https://github.com/Reflow1319/File-Updater >! I found Matt updater, it's really great tool but it console base so it's not useable for release games , also it just updates the game , it cant launch the game. >! So i took the source and made it into an application. >! i consider this a beta version i guess , will add any features that people want. >! i will also be willing to customize the layout to fit peoples games for those that cant for a low price of $10 the changelog is being display via an html file so i will also make a custom html+css page that will match your game also, the server features is server via a php file >! **Features:** Updates games duh :D Launch Game Server online/offline status Status of the launcher Progress bar and file counter Client version >! **Whats Coming** what ever you guys request or anything i can think of >! Making a Layout Editor so you will not need Visual studio to change the launcher layout also making a simple settings editor **Screenshot** >! New Version DOWNLOAD AT TOP ![](http://puu.sh/m7JIo/93c3cfa6d3.png) >! ![](http://70.178.34.102:8080/DBO/updatelaunch.png) >! **HOW TO USE:** >! # Indexer.exe To utilize this system, you need to have a working file server. Designate one folder in your file server for containing the first version, and updates for your software. Place the Indexer.exe inside this folder. For this runthrough, I will use C:/WebHost/Updates/ as this folder. Now create a folder with a low revision number as the name like "0.0". Place all the folders and files for your first revision in that folder. For every update that you provide for your software, create a new folder with a higher revision number. Place all the files you changed since the last update in this new folder structured in the same way. Then run Indexer.exe. >! To give you some visual aid, look at these photos. This is the Updates folder with the base revision in /0.1/, and all updates in the remaining folders. >! ![](http://i.imgur.com/11juJxO.png) >! As I have no software to give you an example with, I'll use some simple files. Assume my software was an image contained in a folder called Data/Graphics/ called Guy.png and a song called Song.m4a. In my 0.1 folder, it should look like this. >! ![](http://i.imgur.com/GRkXdBh.png) >! In my other patch files, I have a few changes that I made. I changed the file Song.m4a to a different song under the same name, I changed the file Guy.png to a different image under the same name, and I added a file called Song.mp3\. Since I've uploaded a few patches, I need to run my Indexer.exe so that these patches take effect. >! ![](http://i.imgur.com/QV3JrI6.png) >! The Indexer takes into account all folders and files that are created, and stores all their revisions and path names into their respective files. It is very important that you run the Indexer after uploading any patch so that people who run the Updater will get the updates. It is also very important that you leave the folder where your updates are contained very clean. Otherwise, your clients might download files you didn't intend. >! After you run the Indexer, you're all done on the server end. >! # Updater.exe First you must upload all the files form the indexer to your webhost >! Now There is are a few txt files that will need to be edited **Host.txt = This is where you put the link to your webhost directory with your updates** **Revision.txt = This file just keep track of client version, for release this file should have a 0** **Settings** ``` >! --0 name of your game exe file -- client.exe --2 Message if game client exe cant be found -- Try to Update or redownload the game installer --4 Changelog link -- http://webhost.com/index.html --6 name of the application -- GAME UPDATER --8 online link to php file -- http://webhost.com/status.php >! ``` New Link will be up after new years **[OLD DOWNLOAD Link](http://xeron.co/CUPLA.zip)** **[NEW CUPLA 3.0 EDITABLE DOWNLOAD Link](https://mega.nz/#!UJpSjDxI!EXuYk08xJwUVE95RAxir0DMUjogGzCRM7jIStdQvkfw)** >! **NEW Versoin 4.0: [CUPLA4.0](https://xeron.co/download/CUPLA4.zip)**
  15. Xam

    File end Extensions

    So i played nin online , really good game :D Since i am very curious i took alot at the nin online files , all the data file had a extension of .nin how can i go about doing that with my game would love the help
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