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RedJacket7

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  1. I get Runtime error 53 fmod.dll not found and it brings me to this line of code Public Sub Destroy() ' destroy music engine Music_Stop FSOUND_Close bInit_Audio = False curSong = vbNullString CurrentChannel = 1 End Sub and it highlights "FSOUND_Close" I know for a fact I have fmod.dll however.
  2. ignore this double post. -_- (Or delete it, if possible)
  3. Hi guys, I recently decided to add some midi files to my game and I encountered a strange problem. Music was working just fine, however as soon as I added new ones, no music would play. Even the old midi files. I'm using ER, and this is literally the only recent change I made. I searched and found similar problems but none with a real answer to my problem. If I dl a new version of Eclipse then the music works just fine, and I can play the files just fine on my music player. It's just ER that wont run them. Any help or suggestions?
  4. Is there a way to move the player rather than the event itself ? Pretty much I want to have an event that forces the player to turn around and walk back until and certain switch is turned on. The only thing is, I'm not sure how to set the player's movement route. Any help ? ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png)
  5. I'd like to learn how to program my game, but I don't have any experience in programming of any sort. Now that I'm not in school, where should I begin and what would I need to learn to start programming with eclipse? I have vb6 installed, and have alot of free time to learn too if that helps.
  6. @Aeri: > Pay someone to do it. Well, I'd be looking for more of a teammate then an employee. Someone to be a member of the community rather than just a paid programmer. So paying wouldn't be an option. @Lynxaria: > It's not really a matter of 'they won't work with your game as a programmer if you hardly have any done' its more about what is it that YOU are doing to make the game possible. Most of the programmers here don't want to waste their time with a dead-end game that will never go anywhere, and they don't want to program for someone whom is the 'founder' fo the game who does nothing but dictate orders and set out game plans for production. > > If you can prove that you're pulling your own weight and your game is on the right track (it doesn't look like a piece of turd and your visions are clear) then someone may approach you if you're recruiting. Show us your progress, post detailed story, post finished maps, pixels, websites, forums, and show that you are serious. Completely understandable. Thanks alot Lyn. I myself am the founder and actually work in pretty much all aspects to make sure work gets done efficiently. I'll have no problem posting this. Thank you both for replying.
  7. I currently have an EO game in development along with a small team helping me work on it. We have people doing the following: Implementing sprites/animations Mapping Music Quest/Plot writing and various other aspects. We even have a community that's getting decent members/traffic. 88 registered users within the first week. We do however have one dire problem. Recently after getting into a big argument, both our programmers bailed on us. (one of which was also hosting the server) Getting all of the other things back is no problem, we can even host the server. But, none of the remaining team know much at all about programming. The point of this post: I planned on making a topic showing what my game is about and recruiting people who are interested in helping develop the game (not just programmers) or are interested in possibly playing this type of game. But I've browsed the forums here and I've noticed that if you don't have half the programming done already or are willing to pay someone to do the work for you that no one will even consider it. So I'm asking in you, would it be a waste of my time to even recruit/go on?
  8. I'm using Eclipse Orgins Error: Run-time error '53': File not found: 'C:\Users\Miller\Desktop\MMO\MMO\client\Data Files\graphics\gui\main\buttons\inb_norm.jpg It seems that it's trying to locate a jpg file while my file is a bmp. edit2: nvm. Doesn't work still
  9. I'm currently making my own gui for my game . I'm editing the main buttons to start and I'd like to use .bmp files instead of .jpg due to the fact that when I save as .jpg the picture blurs . Can someone please point me in the right direction to change this ? Just switching the file type gives an error , so I'd imagine it's located within the code .
  10. Is there anyway to include a death animation along with attack animations? I currently already have the sprites for this, the death animation is just 1 frame and the attack is 3. Help would be greatly appreciated.
  11. Thank you very much Soul, this helps a ton. @Soul: > Magic Stuff - I couldn't find these. You should just merge this with Physical Defense and Attack. Eh, I'd really prefer to keep them separate. If I can't figure it out myself though I guess I'll have no choice but to merge them. Once again, thanks.
  12. Ment to hit modify but hit quote and than posted it, sorry for double post. Feel free to delete this.
  13. @naka: > try making ureself and admin then once u are type /admin in chat box and hit enter u can edit stuff there hope this helps Thank you very much for the help, but I don't believe that's what I was looking for. :cheesy: Also, for whom ever can help me.. I know MP and HP already exist but I'd like them to be stats that I can increase alone. If I'm not mistaken.. currently STR increase both my normal attack power and my HP, I'd like Physical Power to only increase normal/weapon attack power and HP to only increase HP. Sorry if this is a really noob question, but big thanks in advance to anyone else who responds. EDIT- I actually believe it's END that increases HP, but none the less.. I'd like HP to be the only stat to increase HP.
  14. Thanks. Uhm..I took a look at it, not sure what exactly to edit. Sorry that I'm such a noob, detailed instructions on how to do this would be greatly appreciated.
  15. Thanks for the help..but, I'll need you to be a little more specific. Like where do I make these edits in the source? Thanks.
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