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lorpo

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  1. Mmm, So i made a pictureBox called picBars, and copied/cut/pasted the health/energy/xp bar in the picBars but now it doesn't pop up anything more.. It is as big as the 3 bars together and fits in perfectly.. Should it be on some kind of way on the screen (in a special order or so?)
  2. Oh i see, so i'd have to make like multiple of them :P, thanks, and how can I give it like a background? :P
  3. So, I made a PictureBox of the same height and width of my picScreen, let it overlap with the picScreen, and tried to copy the picParty on it, it worked, but now I'm just seeing a grey screen when starting up.. Any ideas?
  4. oh ok, and will it require anymore coding? thanks already, so all the buttons should just be dragged on to the new picturebox?
  5. Hey guys, I'm wondering something which I have seen in multiple projects.. I have changed my picScreen to height 576 pixels and width 768 pixels, so it fills my EO screen. Now, when I start the game, the only thing I can see in game is my hotkey bar, chat input, and chat field itself, nothing more… [![](http://img689.imageshack.us/img689/1379/naamlooswom.png)](http://imageshack.us/photo/my-images/689/naamlooswom.png/) Uploaded with [ImageShack.us](http://imageshack.us) While the buttons and inventory, health, and other things are still in the main form.. I think the picScreen somehow overlaps all the other pics.. Please could someone help me fix that? It would be a great help, next to the changes I have said I have made, I restarted with a clean EO, next to the custom sprite seen on the screenshot. Greets, Lorpo
  6. hey, I play tibia myself, and I doubt that backpack is useable, since it's under the copyright of tibia's graphics, and is just recoloured, the other sprites are ofcourse useable :)
  7. I want to sing a song for you and for all people wondering how to edit the client: You need VB6, VB6, is what you need, ey ey! Get yourself a copy of it (it's hard these days however) and check out some basic tutorials, then try to understand the source code of eclipse, it shouldn't be hard to do so. Webclient however, and especially for EE, will be need to developed by yourself…
  8. A common mistake: Don't take your Standardgateway, but your server ip adress, found at http://www.ipchicken.com/ this has to be put in your ipconfig, of your game, so put it in, and publish it once it has saved the ip on there, then your server should be ready to go, and don't forget, the portforwarding for sure!, this is another thing that gets forgotten everytime.
  9. I like it, just one thing, the login form is quiet out of order if you compare it with the rest of your site, everything is in one theme, but then, the login form just pop's out like any other login form you see on a site :p, just a thing you could mention in my opinion.. Oh and as lukin mentioned, watch out for your background, make it fade on the left/right into a solid color so it can be stretched out smoothly without an ugly repeating thingie :D greetz, lorpo
  10. 41\. Because I giggled when reading Jake's post and because Eclipse Origins is Original :o
  11. Well Robin, no offence you've made a damn great engine and put a lot of effort in it, but for the library files, it'd just be like saying, yes i did use an engine, and yes i didn't do a lot to make the game, just the mapping and stuff.. I'm trying to go on my own one day, so I'm just trying to go solo already at this time :p
  12. You've got a point there, however, I don't got VB6 for the upcoming week and well, if I had the time, it would be possible for me to learn VB6 codings & get it into my client, but yes, wasn't really able to for the moment :p
  13. Ok guys, so I think I've got it fixed, just need a tester… The following link will take you to Eclipse files hoster, where you can download a zip package. It contains a Inno Setup Script and all the library files I think you will need. So for testing and making your own setup you'll need a few steps to do so: -Download the Inno Setup (Here: http://www.jrsoftware.org/isdl.php). -Install the Inno Setup with the wizard. -Download the zip file (Here: http://www.megaupload.com/?d=KZQVMKZK) -Unpack the zip file. -Open the script file called library, then on the first 4 lines, change the words between the brackets ("...") by your own words. Just make sure the .exe on the 4th line doesnt get removed... -Now, drag the library files where ever you want them to be, for example on your desktop. -Open your desktop directory and copy the link (ex. of a link: C:\Documents and Settings\Admin\Desktop -> This could be completely different with you!) -In the script editor, press Ctrl+H and copy the link in the Replace with text box, in the first text box however (Search text box) fill in Directory. -Now you're ready to compile your setup! (Green play-button on the top middle of your screen) -After compiling and completing your example setup you can find the setup file in the C:\Windows directory, make sure not to change the C:\Windows directory in your script or you'll screw up things! (Unless your computer has another driver as standard :p) -Now, it's up to you, compile the installer with another installer with your game, or just give it as an extra together in the package of your game :) Hope it helped, now you've got a clean and copyrightless (well without the origins things and such then ;p) installer! Greetz, Lorpo.
  14. I found all the files from the list and copied them in a different directory where my game will be, there was only 1 problem scripten.inf wasn't in the windows directory/my computer, but since it's an .inf file i guess it won't be that kind of a worry… I'll now try to make the installer with source code & give it to you guys once it's done ^^
  15. Thanks guys, I'll try you guys suggestions and post the easiest and most succesfull way on this thread so everyone can enjoy it :D. EDIT Hey guys, I found a list of all the library files at our forum: http://www.touchofdeathforums.com/smf/index.php/topic,59223.msg626667.html#msg626667 Now, I've got 2 remaining questions: - Are they still up-to-date? Or are there new files already? - Should I just pack them with my installer, so should I let them install in a certain folder? Or just where my client will be installed in a certain dll/OCX directory?
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