Rydo
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Everything posted by Rydo
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Nope not that ;/ but in rendering there is Call DrawPaperdoll
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There is no sub, and its not in the cls file, I searched the whole project with BltPaperdoll
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Yeah so now theres a problem compiling with Call EditorItem_BltPaperdoll and it says sub or function not defined
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Ok so it was Count_Item < no s ;D
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Can't find a Count_Items, would it be MAX_ITEMS perhaps?
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omg now it says variable not defined for NumItem ``` Private Sub Form_Load() ' If debug mode, handle error then exit out If Options.Debug = 1 Then On Error GoTo ErrorHandler scrlPic.Max = [b]NumItems[/b] scrlAnim.Max = MAX_ANIMATIONS scrlPaperdoll.Max = NumPaperdolls ' Error handler Exit Sub ErrorHandler: HandleError "Form_Load", "frmEditor_Item", Err.Number, Err.Description, Err.Source, Err.HelpContext Err.Clear Exit Sub End Sub ```
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Yeah, I'm sure thats the checkbox for grid mode on the map editor, which came with eclipse reborn..
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That seemed to help ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png), I just placed the labels on it and put the code under the mana and health bar code (Until I made a new picframe with stats) But im getting a error saying "method or data member not found" and it highlights .chkGrid < this is something I never ever changed I believe
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Wow, im such a noob, I forgot it was all rendered lol.
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Ive got to the point where it wont stretch any more, and no screen..?
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This code is there. ``` ' set the main form size frmMain.Width = 12090 frmMain.height = 9420 ' show the main menu frmMain.Show ShowMenu HideGame ```
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I'm pretty sure ER isn't supported anymore… EDIT: You mean eclipse reborn, nvmm..
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Woops, there is a frm main, but thats the admin pannel, I mean theres no frms for the actual game
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I don't think you understand, there is no main.frm, everything is rendered, so there is no frm for me to add lbls or picture boxes to.
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The labels tell you how well you are doing with the stat, so I need them in it. I'm having trouble adding labels as the whole GUI is rendered ;/
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Hey there! well, I was working on a crafting system for my project and I came across an error with this code: ``` ' Proficiencies smithy SetPlayerSmithExp Index, Buffer.ReadLong TNSM = Buffer.ReadLong frmMain.lblSmithExp.Caption = GetPlayerSmithExp(Index) & "/" & TNSM ' Proficiencies alchemy SetPlayerAlchemyExp Index, Buffer.ReadLong TNAL = Buffer.ReadLong frmMain.lblAlchemyExp.Caption = GetPlayerAlchemyExp(Index) & "/" & TNAL ' Proficiencies enchant SetPlayerEnchantsExp Index, Buffer.ReadLong TNEN = Buffer.ReadLong frmMain.lblEnchantsExp.Caption = GetPlayerEnchantsExp(Index) & "/" & TNEN ``` I was expecting this error as I have not created these labels because the engine I use has a fully rendered GUI. I was wondering if someone could give me some help as to make this properly function. I use eclipse reborn ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons//smile.png) Keep in mind I'm still learning vb6 and my main coder is on **vacation**.
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Looking good. And Synister as you said he stole robins classes or something, it's not stealing if robin released his engine as an open source?
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Do you think this would work with eclipse reborn? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons//biggrin.png)
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Miracle Reborn v0.1.0beta (before this was Eclipse Reborn)
Rydo replied to tslusny's topic in Custom Versions
Is it just me who cant find the in game.frm in vb6? -
Sherwin we got your application on the website, and we sent you an email to your email adress.
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Delete the items in your server folder and re-make the item.
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Delete your map files in the server
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I actually loved the movie and I thought there were a majority of fighting scenes. This is the first batman movie I have seen since batman returns, and i really enjoyed it. And I do understand what you guys are saying about not seeing him in the suit much, but thats part of the story. I mean it has been 8 years so he needs to pick things back up again. There isnt going to be another BATMAN sequel, but I think we will be expecting a batman and robin movie soon…
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@rigpop98: > 1: THX FOR THAT SO THAT WILL FIX THE BUG > 2: I WILL ASK HIM ;) There is no bug, if you dont select the convo box in the npc editor, the npc wont speak ._.
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I was wondering the exact same thing.