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Aramyth

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Everything posted by Aramyth

  1. Made the main menu GUI external so you can edit it and put your own game name on it. And later on when i find time, i will make the whole GUI external so you can change the whole style of the game. Aramyth.
  2. You can change IP and Port in the config file now. The download link has been modified already. Let me know if there is any other issue. Aramyth.
  3. Yes i forgot that, i'll make it external so you can edit it. I'll upload it within the next 15 minutes.
  4. I'm not selling my edit at all. It's right here, available for download. All i ask is a compensation for the time and work i put in the changes, and most of all for the additional features in this edit. I don't see what's wrong with that. A few people i know here know that the source has been through a massive change. Asking for donations is not selling something. Aramyth.
  5. **Hi everyone.** **I've been working on the eclipse engine for about 10 months now. I started with zero experience in vb6, and by practicing and experimenting for a long time, i managed to make it even better than it was before. My custom edit of the engine contains every single bug fix i could possibly find, and comes with a lot of new features and changes which will make it a pleasure to use this engine. The reason why i gave up the development of Shinzu Online, is because i got the oportunity of a lifetime from a job offer i got recently. This edit is fully functional, and has enough features to create a fully working game without adding any changes to it. I do find it a bit sad somehow to give it away for free after the time and effort i put in, so i decided to do the next. I will release this engine for free, but only closed source! Those who appreciate the changes and work i put it in, are free to donate.** **[DOWNLOAD NOW](http://www.mediafire.com/?c9puv8avbbp43fd)** **Those who donated 15 USD, will receive the source of the custom edit including all the features.** **[DONATE](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5EUF3PZT5X6RJ)** **Here are a few features and changes which are included in this edit.** =========================================== **Nice and colorful GUI. News box on main menu. New char creation menu. Legion system. Bug report system. Dynamic Quest system. Modified map editor. Animated tiles. Custom menus.**
  6. Finished the request and sent it to you. Aramyth.
  7. My apologies for the 2 days I disappeared. The reason for this was because my wife had a business trip to Belgium, and I went with her as a translator. I will continue the requests I got previously, but I do want to let everyone know that I will no longer accept requests. 90% of the requests are simply funny and sad at the same time. I can not offer half engines and make it count as "a free feature". As for those who PM'd me with decent requests, I will still be making these. I'll be making up a list today or tomorrow with the features I am offering for sale, and this thread will be locked from the moment I started the thread with my features for sale. Regards, Aramyth.
  8. I'm not doing this for the money at all. I just want to sharpen my vb6 skills and while I code candies for other projects, I can think of which features I can add more to Shinzu Online. The money I ask is just a bonus because doing all the requests for free IS slavery lol.
  9. @Hamster: > OK, thanks for letting me know about that. I may buy it when you do :D > > Can you help me with word wrapping? > > I basically have the unlikely same/probably similar drawn to screen chat system that you do, but I can't figure out word-wrapping. Just so that it doesn't trail off of the screen. > > If you can, thanks. :D Yeah i can do that. Just a matter of checking the length of your chat messages and splitting them if needed. You could easily do it yourself though by setting a limit in the amount of characters you can type in the text bar.
  10. @Hamster: > No matter how complicated…DirectX8\. Lol, na, I'm joking... > Although, being serious, would you do dx8? > > If you can, PLEASE! :D > If not, I'd understand why not. ;D I'm afraid i don't accept requests for DirectX8 because i am still learning myself more about DirectX8 and am currently optimizing Dx8 in my own project. If at any time i do accept such requests, i will let you know. Aramyth.
  11. Thanks for the requests. I'll check and think over the requests, and see which one i will start with.
  12. **[REQUESTS ARE NOT ACCEPTED ANYMORE AT THIS TIME]** Further requests I receive will be ignored. **I offer my services to program you any feature you want for your project. The first feature which you request from me will be given to you for free . The complexity of the new feature you want does not matter, you name it, i make it. All i ask is to be as detailed and specific as possible. There are 2 ways i can program a feature for you. Either send me the source, or i work through *Teamviewer. Every project has a ticket for 1 free feature. If you already own a free feature from me, please don't ask for another free one.** (*) Only if your network is fast enough to work decently through teamviewer. =================================== **Afterwards if you already own a feature of me, any additional feature you want for your project can be purchased from me for 3.99 USD each. If there is a system you want that is very big and would take a while to make, then the price may change accordingly to what exactly you want to be done.** =================================== **A few examples of features** **Animated GUI's** (Animation looks totally fine in your application. Forum makes it look glitchy and slow for some reason.) ![](http://i53.tinypic.com/2jd4a9w.gif) **Donation system** ![](http://i56.tinypic.com/2dvr1ms.png) **Legion system** ![](http://i52.tinypic.com/35n6n9g.png) **Blting and drawing on gamescreen** ![](http://i53.tinypic.com/15cebm1.png) **Regards, Aramyth.**
  13. Not really a waste at all. The graphics and text were rendered too fast which is totally not needed. so i delayed the render speeds of both to a level where the game still runs perfectly smooth + your client won't kick the **** out of your CPU if you're on a system with very low specs. I tested it on a few computers and it does make a difference.
  14. Me personally i use control arrays quite a lot. Loading controls in an array also take less memory than making a ton of different controls.
  15. @beastage123: > dangit, dont know if this sounds noobish, but how do you edit the gui on here? because there are no pictures in the gui folder .. > please help If you want to edit the GUI's you will have to make your own. Because the ones you see are hardcoded in Visual Basic 6.
  16. Added some changes and optimized the code as much as possible to make it run as smooth as possible. Also changed the patch files extraction method and converted them to a format which can only be read and extracted with the Auto-patcher and not with any other (un-rar) program. Aramyth.
  17. Yes that's correct. And for those that purchase this software will get any optimizations, fixes and support for free at all times. Regards Aramyth
  18. I finished the final version of the auto-patcher. (Version 5) This version supports multiple downloads. The updater will retrieve the version from the update server, and compare it with the client version. Example: auto-patcher connects to server and get's version number. Client version = 1002 Server version = 1006 Client is out of date. Next files will be downloaded. "patch1003.tld"
  19. DishWasher is right. The code works perfectly fine. If it doesn't, you're doing something wrong. Aramyth.
  20. I found 2 small mistakes in your code mate. The correct code for this would be: ``` 'Drop the goods if they get it n = Int(Rnd * Npc(npcNum).DropChance) + 1 If n = 1 Then Call SpawnItem(Npc(npcNum).DropItem, Npc(npcNum).DropItemValue, mapNum, MapNpc(mapNum).Npc(mapNpcNum).x, MapNpc(mapNum).Npc(mapNpcNum).y) End If ``` Regards Aramyth.
  21. Auto-Patcher go's to version 3 with a lot of improvements and optimized functionality. I made a nice GUI for those that don't like the basic Vb6 app looks. Below is a screenshot of how the update server works together with the auto-patcher. The method is quite simple to understand. And it's very efficient when it comes to updating your new version and/or new URL to the patch files. no more annoying .ini files. Everything is handled by a small server. Regards Aramyth.
  22. Finished the new version of the Auto-patcher, and updated the screenshots and information in the first post. The new system is more advanced and much faster and easier to use. The new auto-patcher comes now with an Update Server. The function of this server is described in the first post. Aramyth.
  23. I have to say that i like my GUI, and that it looks quite neat, but i'm always curious on what people have to offer. So feel free to do anything you want and i'll check it out when it's done. Regards, Aramyth.
  24. Which type of graphics are you refering to?
  25. Only the ones that have no clue of how to make such a thing would buy it, not everyone is such an epic coder as yourself. Regards, Aramyth.
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