[WIP] Aegis [Multiplayer RPG] in Non-Eclipse projects Posted August 2, 2013 > So, after some raging, bug-fixing and tests with McAdams and Rapture, I got player movement done. I would have posted this 8 hours ago, but I had a ridiculously long "rest" after finishing the system. !(http://indiehub.net/public/style_emoticons/default/tongue.png)> > > > > >! !(http://i.imgur.com/czPwTCJ.png?1) > > > > Not really sure what I'll do next, but you can be sure I'll be posting more frequently on this thread so you can be completely up to date on the engine's status.